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Thread: RCon server administration coming to ArmA 2!

  1. #461
    Private First Class inf25th's Avatar
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    Soner, we just love your ArmA 2 RCon GUI 1.8 and are learning how to use it. I have a question.... Where is the log stored on the server and what is it called?


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  2. #462

    Question

    I also seem to be one of the many that cant connect Ive tried using External ip , internal ip & 127.0.0.1 with default 2302 port can not connect using any of these what am i getting wrong here

    I use the Steam version of the game (so Arma II & Aram II OA are in different places) is that causing this issue ?.

    Can some one help all that seem to be getting this issue if i get told how to fix it i will make a YouTube video teaching others the errors of our ways .

    T.I.A
    jim

  3. #463
    Thanks from Arma-Tushino SG community!
    AutoReconnect option is very useful. Nice idea with colour separated windows, reading became much more easy.

  4. #464
    a vast improvement Sonar, no problems at this moment.
    Well done keep up the good work
    Thanks, mate! Cheers!

    Hey Soner, great program you got there. I noticed on the Issues section of your ArmA 2 RCon GUI Projects page that you have "Extended Chat Features." What does that entail? I have a hosted server so can't get BEC (Battleye Extended Controls) on our server and trying to find a way to get scheduled messages to show up automatically when server is restarting to warn players. Is there a possibility that you could add something like that? Haven't been able to find any other way to do it besides BEC or typing them in manually with your ArmA 2 RCon.
    Just wait for the update.
    Basically the BE log and the chat messages will be separated. I am also going to integrate the ingame chat colours. I think it will be great! As to your request I have to say that I planned to add extended log features, too. So stay tuned mate!

    Soner, we just love your ArmA 2 RCon GUI 1.8 and are learning how to use it. I have a question.... Where is the log stored on the server and what is it called?
    It is stored in your local AppData folder.

    Can some one help all that seem to be getting this issue if i get told how to fix it i will make a YouTube video teaching others the errors of our ways.
    I am going to help you. Just mail me.

    Thanks from Arma-Tushino SG community!
    Thanks, guys! Do not forget to thank armatec as well as he has been a great help to me (bug fixing, stability issues und GS 3 implementation).
    ArmA 2 RCon GUI 1.8 *NEW*:
    http://dev-heaven.net/projects/rcon

    ArmA 2 AddonSigner *NEW*:
    https://dev-heaven.net/projects/addon-signer

  5. #465
    Lance Corporal
    Join Date
    Mar 17 2012
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    Rcon setup help needed!

    I have a Linux server box runnning Ubuntu 12.04.1 LTS. I decided to run Windows 2012 Server Edition via KVM until linux binaries are stable. I am having trouble setting up Rcon can someone please help me?
    Last edited by dcthehole; Sep 16 2012 at 21:41.

  6. #466
    Hey guys,
    version 1.8.6 Final has been released! Now featuring the Extended Chat Module!

    Changelog: https://dev-heaven.net/versions/1363
    Download: http://battlewarden.net/downloads/

  7. #467
    Im Running a Dedicated server using the TA2DST can i get the Arma 2 Rcon or BECron working with it and how do i set it up im a noob to this
    Last edited by FragUK; Oct 30 2012 at 12:42.

  8. #468
    I've been having some problems with BE lately on our server:

    22:43:42 BattlEye Server: Update successfully completed. Restarting...
    22:43:42 BattlEye Server: Initialized (v1.168)

    This message get repeated every 30 seconds i think
    What usually worked was replacing the file manually after downloading from battleye.com. I did just this but after a restart of the server nothing changed. I've also made sure i replaced the right file (replaced them all) due to the 'old' file being locked by the running server and replaced it while the server was shut down. Maybe i'm missing something or should also replace the client file to make it work?

  9. #469

    Question IP Range Ban in bans.txt

    Hi there, I was just wondering, is it possible to do an IP Range Ban on an ArmA 2 Server? Or do I have to type out all the IPs separately into the bans.txt? Any help is greatly appreciated, I have been googling for days now, and no website has my answer, so I have decided to ask here. We have a hacker who keeps changing his IP within a range cos it's dynamic, so for us to slow him down a bit more, we wish to just do a full IP range ban. We know the possible consequences of what this may incur for other players, but we're ready to deal with that. Thanks in Advance!

    Pricey

  10. #470
    Quote Originally Posted by larsiano View Post
    I've been having some problems with BE lately on our server:

    22:43:42 BattlEye Server: Update successfully completed. Restarting...
    22:43:42 BattlEye Server: Initialized (v1.168)

    This message get repeated every 30 seconds i think
    What usually worked was replacing the file manually after downloading from battleye.com. I did just this but after a restart of the server nothing changed. I've also made sure i replaced the right file (replaced them all) due to the 'old' file being locked by the running server and replaced it while the server was shut down. Maybe i'm missing something or should also replace the client file to make it work?
    are you sure that the battleye exe have admin rights to run? if i understand right , if you put the file manualy, you are ok, and if the battleye updates the file you have problems.
    maybe this is the problem.

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