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Thread: RCon server administration coming to ArmA 2!

  1. #21
    Lance Corporal Snoutmaster's Avatar
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    I always get cant connect to server?

  2. #22
    Second Lieutenant GossamerSolid's Avatar
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    Quote Originally Posted by Snoutmaster View Post
    I always get cant connect to server?
    double check the IP and port you are entering...

    also make sure Battleye is up to date on the server

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  3. #23
    I have the same Problem. Always getting "Can´t connect to Server". BE Server is the latest Version and I checked my IP and Port Twice.

    !! Message can be ignored, I solved the Problem !!

    The Problem was the Name of my "beserver.cfg". Didn´t read that it has to be in UpperCase by now (BEServer.cfg).
    Last edited by [AIGB]~Steiner; Feb 18 2010 at 06:38.

  4. #24
    Gunnery Sergeant armatech's Avatar
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    would love To have an update notice on program start

  5. #25
    Stickied would be nice, afterall, we only have 3 in this section.
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  6. #26
    Im just throwing something out here.... but:

    Wouldnt it be nice to use this RCON to fetch ingame statistics or other game data.

    *maybe even change certain data ?
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  7. #27
    BattlEye Developer
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    Author of the Thread
    Quote Originally Posted by Mikobiko View Post
    So far it seems to work good. Stuff Id love to see added:

    *Ability to read in-game chat
    *Ability to post to in-game chat through rcon
    *Perhaps a webpage front end like how Punkbuster handles theres once the API is complete?
    *Removal of ability to change password. It currently makes this tool unusuable. I cannot give people admin and keep control over it due to this. The only way the password should be set-able is if it is done in the config file.
    *Ability to assign maxping right in beserver.cfg

    Do you plan to publish the API when complete?
    The ability to read in-game chat would require integration changes, therefore I cannot promise anything.
    Chat messages sent via RCon could be implemented via BattlEye alone though.

    A webpage front end isn't planned for now.

    The ability to change the RCon password will be removed in the next BE Server update.

    And yes, MaxPing, like any setting, can be directly assigned in the BEServer.cfg.

    ---------- Post added at 20:04 ---------- Previous post was at 20:03 ----------

    Quote Originally Posted by jerryhopper View Post
    Im just throwing something out here.... but:

    Wouldnt it be nice to use this RCON to fetch ingame statistics or other game data.

    *maybe even change certain data ?
    Something like this requires heavy integration changes. No promises here for the future.

  8. #28
    Second Lieutenant GossamerSolid's Avatar
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    hey $able,

    Would you be able to implement more indepth banning?

    let me explain,

    Say we ban somebody, when we do it would let us chose a reason from a pre-defined list as well. So then when we look in the bans file we would see

    "Player Name" "ID:502305" "reason:teamkilling"

    Something like that. It would allow people to script web-based ban lists for organization sakes. I understand this is probably not possible, but it would be cool!

  9. #29
    Excellent addition, and a very welcomed one at that. Will start using it on the servers today.

  10. #30
    BattlEye Developer
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    Quote Originally Posted by GossamerS View Post
    hey $able,

    Would you be able to implement more indepth banning?

    let me explain,

    Say we ban somebody, when we do it would let us chose a reason from a pre-defined list as well. So then when we look in the bans file we would see

    "Player Name" "ID:502305" "reason:teamkilling"

    Something like that. It would allow people to script web-based ban lists for organization sakes. I understand this is probably not possible, but it would be cool!
    Better BE GUID banning (including new commands) will be implemented soon.

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