wow, this is great... Finally full use of those rail roads
nice script! actually the train and the wagons only need to be configured as a vehicle because of the seats. starting up and stopping can be done via action menue from the train.
an underground railway would be also very cool!
wow, i knew some day someone would mod trains for arma2 but i didnt expected it a half year after release.
p.s. regarding the problem being able to move in a moving vehicle i believe i read something about that in the stargate mod forums. if i remember right they found a way that it is possible to walk inside a spaceshipe while it is flying. stargatemod-forum
This reminds me of some adventures in Brazil when we climbed on those diesel trains (as slow as the one in the video) and hid ourselfes on the top and traveled to the next village, in the middle of the night...
And then, well, we had to return on foot, we arrived home at 5am in the morning.
I made a train script too, but i dont finish it becouse i cant make it to work normali in MP. It is work in in MP? Good job!
Last edited by danczer; Feb 13 2010 at 09:29.
superb! Thanks a lot
alienware m17x r3 i7 2920XM AMD 7970M 16GB 512GB SSD
Is it possible to make it work so that they are driving back and forth in every mission?
Asus P5Q-E,4870x2,8Gb ddr2-1066,Efirstname.lastname@example.org Ghz,XP32 Pro Sp3,Zalman ZM850-HP Psu,watercooling.
back is not support :|
If you put gac_trainA B C ,train can move everywhere even though on bridge.