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[SP] Take the Helo

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Title: Take the Helo
Type: SP Mission
Side: BLUFOR (US) / BlackOp
Version: 1.2
ArmAII Version: CO 1.62



Description:
Sneak on the enemy island at night, take the helo and escape.
A classic Spec-Op mission, based on the OFP mission 'Steal the Car'. With lots of new features like random weather,
random patrols, Security cameras, probably enemy reinforcements and ways to avoid this.....



Required Addons:

 

Features:

  • Random patrols
  • Random position of enemy units
  • Enemy can call reinforcements
  • Weapon selection in briefing
  • First Aid & Animal Module
  • Teamswitch
  • Security cameras, wich the player can use to observe the situation
  • Possibility to disturb or disable enemy communication
  • Possibility to disable power supply
  • Random weather
  • For use with 'Group Link 4'

 

 

Download:
Take the Helo [1.2]
Armaholic Mirror

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I've updated my mission to V1.01 to work with the new GL4 version 1.1.75

Also I've fixed some little bugs:

- Briefing is now visible for both units (teamswitch)

- Removed (debug) radio trigger

- Your buddy now doesn't talk anymore ;)

I havn't touched any of the new GL4 skill settings, as I don't have enough time to test this atm. I might change that in future versions.

DL link in first post.

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Hi. This mission is very well designed, but unplayable for me, because it is too hard and unrealistic. One man (even Rambo ;)) versus whole world = death. Cheers :)

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It's not one man vs whole world, it's two men vs whole island. :D

However, this is a stealth mission. You are meant to not be spotted. And if you do, it's imo very realistic that all enemies start looking for you. ;)

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Almost missed the new GL4 version due to RL business... :eek:

But here is the updated mission V1.02 for use with GL4 V1.1.83. DL link as always in first post.

Have fun!

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And another update. :)

Changes in V1.03:

  • Updated for GL4 V1.1.85
  • Fixed: "Reinforcement Distance" Bug
  • Fixed: Units having none or wrong equipment at mission start
  • Changed: Number of possible reinforcements slightly reduced
  • Changed: "Security Camera" script optimized

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