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Thread: [SP] Take the Helo

  1. #1

    [SP] Take the Helo



    Title: Take the Helo

    Type: SP Mission

    Side: BLUFOR (US) / BlackOp

    Version: 1.03

    ArmAII Version: 1.05

    Date: 03-12-2010


    ******************************


    Description:

    Sneak on the enemy island at night, take the helo and escape.
    A classic Spec-Op mission, based on the OFP mission 'Take the Car'. With lots of new features like random weather,
    random patrols, Security cameras, probably enemy reinforcements and ways to avoid this.....


    ******************************


    Required Addons:




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    Features:

    • Random patrols
    • Random position of enemy units
    • Enemy can call reinforcements
    • Weapon selection in briefing
    • First Aid & Animal Module
    • Teamswitch
    • Security cameras, wich the player can use to observe the situation
    • Possibility to disturb or disable enemy communication
    • Possibility to disable power supply
    • Random weather
    • For use with 'Group Link 4'



    ******************************


    Download:
    AssaultMissionStudio Mirror
    Armaholic Mirror
    Last edited by Clayman; Jul 27 2012 at 22:58.


    >> Carpe Noctem <<

  2. #2
    Looks good, thanks.
    ArmA 2 x (Triplehead + TrackIR + Shoot) =

  3. #3
    Staff Sergeant Clayman's Avatar
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    Jun 2 2009
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    Author of the Thread
    I've updated my mission to V1.01 to work with the new GL4 version 1.1.75


    Also I've fixed some little bugs:
    - Briefing is now visible for both units (teamswitch)
    - Removed (debug) radio trigger
    - Your buddy now doesn't talk anymore

    I havn't touched any of the new GL4 skill settings, as I don't have enough time to test this atm. I might change that in future versions.


    DL link in first post.

  4. #4
    Thank for the update.

  5. #5
    Hi. This mission is very well designed, but unplayable for me, because it is too hard and unrealistic. One man (even Rambo ) versus whole world = death. Cheers

  6. #6
    Staff Sergeant Clayman's Avatar
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    Author of the Thread
    It's not one man vs whole world, it's two men vs whole island.
    However, this is a stealth mission. You are meant to not be spotted. And if you do, it's imo very realistic that all enemies start looking for you.

  7. #7
    Staff Sergeant Clayman's Avatar
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    Jun 2 2009
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    Author of the Thread
    Almost missed the new GL4 version due to RL business...
    But here is the updated mission V1.02 for use with GL4 V1.1.83. DL link as always in first post.
    Have fun!

  8. #8
    Staff Sergeant Clayman's Avatar
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    Jun 2 2009
    Location
    Germany
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    Author of the Thread
    And another update.

    Changes in V1.03:
    • Updated for GL4 V1.1.85
    • Fixed: "Reinforcement Distance" Bug
    • Fixed: Units having none or wrong equipment at mission start
    • Changed: Number of possible reinforcements slightly reduced
    • Changed: "Security Camera" script optimized

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