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Thread: Double-sided polygons?

  1. #1

    Double-sided polygons?

    Is it possible to have double-sided polygons in O2/ArmA2? For example a snowflake say. One poly = 1 snowflake visible from both sides?
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  2. #2
    Can't you just copy the poly and flip it 180 degrees?

  3. #3
    Captain DMarkwick's Avatar
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    Of course, but the question remains can O2/ArmA2 do double-sided polygons? All I know so far is that I cannot import double sided polygons, and I cannot find a way to do it in O2.

  4. #4
    Supreme Emperor of Nigeria RKSL-Rock's Avatar
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    Quote Originally Posted by DMarkwick View Post
    Of course, but the question remains can O2/ArmA2 do double-sided polygons? All I know so far is that I cannot import double sided polygons, and I cannot find a way to do it in O2.
    Im going to say no its not possible. I've tried each time we get a new O2 build. It seems the engine just cant cope with it.

    As Deadfast suggests you just have to copy and paste then flip the faces.

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  5. #5
    Captain DMarkwick's Avatar
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    Hmm, OK, it's not a great problem, just thought I might save myself some polys

    Thanks for the responses.

  6. #6
    Sergeant Major Norsu's Avatar
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    It's possible to make double-sided polygons. Just select 3 or 4 points and press F6 twice. The second polygon will appear on the other side.
    It's just unfortunate that after all that work, there is no real reward other than the accomplishment itself.

    FDFmod - 3d modeler & texture artist

  7. #7
    Its very simple just select your points and press F6 two times and there is your dubble sided face.

  8. #8
    If you want it to be the same on both sides, you should create a plane, give it the texture of the snowflake and fit the texture. Then select the plane, press "crtl+c", "crtl+v" and "w"...
    now you have the texture visible on both sides...

    now you can copy paste that doublesided polygon and rotate it 90 deg. then paste again and rotate the other axxis. This should give a snowflake visible from everywhere.

    hope that helped

  9. #9
    Supreme Emperor of Nigeria RKSL-Rock's Avatar
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    Quote Originally Posted by Norsu View Post
    It's possible to make double-sided polygons. Just select 3 or 4 points and press F6 twice. The second polygon will appear on the other side.
    I wasnt particularly clear. Yes you can do it but the engine doesnt like it. You can see it struggle to render it. You get odd shading it you try. Its especially obvious with glass rvmats.

  10. #10
    Sergeant Major Norsu's Avatar
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    Quote Originally Posted by RKSL-Rock View Post
    I wasnt particularly clear. Yes you can do it but the engine doesnt like it. You can see it struggle to render it. You get odd shading it you try. Its especially obvious with glass rvmats.
    True but it's still very usefull when you have to make thin flat surfaces for alpha channeled textures other than glass. With sharp edges the engine doesn't seem to have problems rendering double sided polygons.

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