PlannedAssault, a web based mission generator for Arma2: Combined Operations, Arma 2 and Arma
Don't know how to create single player missions with air assaults, multi-pronged armored attacks, or defense supported by artillery fire and CAS? Why not try the PlannedAssault mission generator? PlannedAssault allows you to pick terrain and units in your browser, then plans a large scale combined arms battle, turns this into a single player mission, and offers this as a mission for you to download and play.
PlannedAssault lets you:
+ pick pre-configured squads and platoons from the ArmA / Arma II game and mods
+ place platoons and objectives on the map
+ define the situation and story
+ wait a bit for the mission to be generated...
+ download your mission, and finally
+ experience large scale combined arms maneuvers from both friendly and hostile troops, including air assaults, flanking maneuvers, counter attacks, air support and artillery missions
Behind the screens, PlannedAssaults takes care the Arma mission creation technicalities (waypoints, triggers, mission end conditions, synchronization, briefing, tasks, modules, team switching).
It also comes up with plans for all units, so there's no need for you to command friendly troops or tell enemy troops what to do.
When applicable, PlannedAssault will coordinate air landings, artillery, close air support, armor, AA and infantry into combined arms attack or defense.
If you like large scale battles involving your favorite units, and want to test your skills as tank gunner, a forward observer, a gunship pilot, register a free account at plannedassault.com and give it a go.
These three Youtube videos show mission editing in your web browser and the resulting mission in the game. The videos cover mission creation, troop transport and air assaults respectively.
In April 2011, PlannedAssault has been running for more than one year non-stop, generated over 5000 unique missions. It now supports units and maps from over 180 add-ons (Arma2:CO + Arma2:OA + Arma2 + Arma combined).
During that time (and during the earlier beta), PlannedAssault has been updated with features, additional units and maps, tweaks and fixes on a bi-weekly schedule.
The technicalities of the PlannedAssault's mission planner have been presented at the Paris Game AI conference 2009 and at a dutch defense research institute late 2010).
Last edited by _William; Apr 26 2011 at 21:10.
Reason: clean up initial post
Wow... Seems very nice. Bit much text for me at this time of night but i can appreciate the grand-ness of this.
Can this be used now or is it only for beta testers as i read on the site? Thaught it might be ready for the masses posted in this thread (complete addons). Im just tired - off to bed but had to read through what my brain could take in as it looks very imressive.
Couldnt resist trying this out immediately. My GOD its impressive! Have just played through my first, extremely hastily thrown together mission but even that had an incredible and believable atmosphere I rarely find in missions. It really did feel like being part of a large battle where both sides had a clear plan and I was caught in the middle. I was absolutely gobsmacked when the OPFOR AI called in a fire mission on the centre of the village I was defending prior to their assault, even more so when a BLUFOR squad commander called in some IDF on an enemy position on a ridge. I can't wait to delve into this deeper.
One possible fly in the ointment - the AI artillery seemed outrageously acurate, taking out two LAV-25's with one short barrage from a single D30. I'll check again though as it might have been a BMP that got round a flank and was in direct fire (the LAV-25's didn't so mutch as twitch so I suspect it was IDF).
For those interested I was running ACE2 and ZEUS AI (turned of GL4 though as I was pretty sure it would interfere with AI carrying out the plan).
If some British Forces become available in the future i'll be as happy as a pig in the proverbial!
_William i've been playing since OFP was first out and I honestly think this rates as one of the probable greats the community has delivered to us. In particular for those people who struggle in the editor it will be gold dust. Congratulations, thankyou and I look forward to this developing further in the future.