We have a problem with the materials after binarize (without binarize displayed correctly in game) ...
in ArmA1
this is a fragment of log.txt:
Error ingame:Cannot load material file ca\wheeled\data\detailmapy\auta_skla_in.rvmat
Cannot load material file ca\data\data\optics_shine.rvmat
Cannot load material file ca\wheeled\data\detailmapy\landrover_closed_01.rvm at
Cannot load material file ca\data\mirror.rvmat
Cannot load material file ca\wheeled\data\detailmapy\landrover_closed_02.rvm at
Cannot load material file ca\wheeled\data\detailmapy\auta_skla.rvmat
Cannot load material file ca\wheeled\data\empty_nzw.rvmat
Cannot load material file ca\data\data\default_flash_2pass.rvmat
"Cannot load material file mlv_wheels\mlv_panhard\data\metal.rvmat"
some screenshots of the error:
and not know what else to try, the bistools are the ArmA1, downloads from different mirrors, I tried following different steps, making the drive from P, without binarize pbo putting the unzipped folder and the pbo in the same directory, we also tested adding the extension *. rvmat to BinPBO, sometimes the log out perfect, but the problem persists ...
and how confusing is that the materials are well taken by O2: S
any known solution?
would be the correct method of binarized then?
thanks
(Translated by Google)
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