Current version : VTS 3.5 Beta 6
Beta 6
-Fixed too much crew spawn on vehicle spawn
-Fixed trigger creation
-Improved GM interface
-Fixed GM base marker
Beta 5
-If running mission iwith ACE, ammobox will now have ACE necessity (earplug, gasmask etc...)
-Trying to fix the weird shadow bug on very high shadow setting
-Added Base compositions to the objects side
-Many bugs fix and improvements
Beta 4
-Compatible vanilla ARMA 2
-Else Full ACE II support
-Support ACE-X
-Support ACE-PLA
-Using ACE II functions if detected
-Support up to 105 players
-All Arma II side are now playable (West,East,Guer,Civ)
-New mission parameters to setup side's alliances (West allied with East etc...)
-Moveable respawn/Startpoint for each side
-Support Players versus Players operations
-Improved GM interface
-Added support for factions configs (it's now intuitive and quick to add units vehicles group or new faction to each side look at the "mods\config" in the .pbo)
-Various Optimizations
-Many bugfix
-And much more...
Island supported :
-Chernarus
-Panthera
-Isla Duala
-Everon
-Queshkibrul
-Podagorsk
-Utes
-Japahto
-Celle
-Namalsk
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