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TRACY

Cross Hairs,Icons,ComBar, RadioCom

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well i guess i'll start telling you want i'm doing and that is that i'm making arma 2's in game UI look better,different,easier, and cleaned up a little.

whats finished or in final stages?

well i got the crosshairs. red,light blue,dark blue, and orange are the option so far.(will make more color on request)

got the combar looking good. we add clear to the list of colors of it.

still in the work.

action menu,radio menu, and vehicle huds.

just alittle look at what i got

red crosshair

arma2crosshiarprevieaw.jpg

red come bar

arma22010-01-2018-32-41-26.jpg

clear com bar

arma22010-01-1821-20-15-69.jpg

now what holding me up

anyone see anything wrong in this config?

this is all i get of a error.

=====================================================================
== C:\Program Files\Bohemia Interactive\ArmA 2\arma2.exe
== "C:\Program Files\Bohemia Interactive\ArmA 2\arma2.exe" -nosplash
=====================================================================
Exe timestamp: 2009/12/22 14:06:45
Current time:  2010/01/20 17:14:37

ErrorMessage: Config : some input after EndOfFile.

class CfgPatches {

class test {
	units[] = {};
	weapons[] = {};
	requiredVersion = 0.100000;
	requiredAddons[] = {CAUI, "CAFonts", "CAData",};
};
};

class RscText;	// External class reference
class RscStructuredText;	// External class reference
class RscProgress;	// External class reference
class RscActiveText;	// External class reference
class RscPicture;	// External class reference

class CfgInGameUI {

colorBackground[] = {1, 0, 0, .25};
colorText[] = {1, 0, 0, 1};
colorBackgroundCommand[] = {1, 0, 0, .25};
colorBackgroundHelp[] = {1, 0, 0, .25};
};
};
class RscInGameUI {
colorReady[] = {0.600000, 0.839200, 0.470600, 1.000000};
colorPrepare[] = {0.863000, 0.584000, 0.000000, 1};
colorUnload[] = {0.706000, 0.074500, 0.019600, 1};

};

class RscUnitInfoSoldier {

	class Background {

		colorBackground[] = {0.188200, 0.258800, 0.149000, 0.760000};
	};
};

class RscUnitInfoTank {

	class Background {

		colorbackground[] = {0.188200, 0.258800, 0.149000, 0.760000};
	};

	class Background2 {

		colorbackground[] = {0.188200, 0.258800, 0.149000, 0.760000};
	};

	class ProgressBackground: RscPicture {

		Colortext[] = {0.600000, 0.839200, 0.470600, 1.000000};

	};
};

class RscUnitVehicle: RscUnitInfoSoldier {

	class Background {

		colorbackground[] = {0.188200, 0.258800, 0.149000, 0.760000};
	};

	class Background2 {

		colorbackground[] = {0.188200, 0.258800, 0.149000, 0.760000};
	};

	class ProgressBackground: RscPicture {

		Colortext[] = {0.600000, 0.839200, 0.470600, 1.000000};
	};
};

class RscUnitInfo {

	class Background {

		colorbackground[] = {0.188200, 0.258800, 0.149000, 0.760000};
	};

	class ProgressBackground: RscPicture {

		Colortext[] = {0.600000, 0.839200, 0.470600, 1.000000};
	};

	class Background2 {

		colorbackground[] = {0.188200, 0.258800, 0.149000, 0.760000};
	};
};

class RscUnitInfoAir: RscUnitInfo {

	};
};
class RscUnitInfoUAV: RscUnitInfoAir {

	class Background {

		colorbackground[] = {0.188200, 0.258800, 0.149000, 0.760000};

	};

	class LineTLH: RscText {

		colorBackground[] = {1, 1, 1, 1};
	};

	class LineTLV: RscText {

		colorBackground[] = {1, 1, 1, 1};
	};

	class LineTRH: RscText {

		colorBackground[] = {1, 1, 1, 1};
	};

	class LineTRV: RscText {

		colorBackground[] = {1, 1, 1, 1};
	};

	class LineBLH: RscText {

		colorBackground[] = {1, 1, 1, 1};
	};

	class LineBLV: RscText {

		colorBackground[] = {1, 1, 1, 1};
	};

	class LineBRH: RscText {

		colorBackground[] = {1, 1, 1, 1};
	};

	class LineBRV: RscText {

		colorBackground[] = {1, 1, 1, 1};
	};
};

class RscHint {

	class Background {

		colorBackground = {0.188200, 0.258800, 0.149000, 0.760000};

	};

	class Hint: RscStructuredText {

		colorText[] = {1, 0, 1, 1};

		class Attributes: Attributes {

			color = "#98d577";
		};
	};
};

class RscTaskHint {

	class controlsBackground {

		class Background {

			colorBackground[] = {0.188200, 0.258800, 0.149000, 0.760000};
		};
	};

	class Controls {

		class Hint: RscStructuredText {

			colorText[] = {1, 1, 1, 1};
			colorBackground[] = {0, 0, 0, 0};

			class Attributes: Attributes {
				color = "#ffffff";

			};
		};
	};
};
};

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A plain white crosshair would be nice for OFP nostalgia :)

Also, could you check if it's possible to change the color of hud and dots in the vehicle radar? it would be great if they could all be turned completely transparent, thus easily removing the stupid vehicle radar, :D

Recent advancements in modding have created more realistic vehicle HUD systems, thus making the virtual radar appear even uglier and more irritating than before. I'm hoping for even more radar mods before ArmAII turns one year old, so ways of getting rid of the old hud would be nice.

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On the config error, maybe you have one too many of these at the very end:

};

That's the only explanation I can think of.

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A plain white crosshair would be nice for OFP nostalgia :)

Also, could you check if it's possible to change the color of hud and dots in the vehicle radar? it would be great if they could all be turned completely transparent, thus easily removing the stupid vehicle radar, :D

Recent advancements in modding have created more realistic vehicle HUD systems, thus making the virtual radar appear even uglier and more irritating than before. I'm hoping for even more radar mods before ArmAII turns one year old, so ways of getting rid of the old hud would be nice.

never thought about a plane white lol, will add.

removing the hud all together will see about as well. once the config error is fixed i can do that, that what that config is for (i hope).

On the config error, maybe you have one too many of these at the very end:

};

That's the only explanation I can think of.

try it. didn't help.

Edited by TRACY

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Could be the extra comma on this line:

requiredAddons[] = {CAUI, "CAFonts", "CAData",};

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Lose the last comma and add quotation marks around the new required addon dependency:

requiredAddons[] = {CAUI, "CAFonts", "CAData",};

change to:

requiredAddons[] = {"CAUI", "CAFonts", "CAData"};

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still get the error

but i want to say its in here somewhere but i can't see it

	class RscHint {

	class Background {

		colorBackground = {0.188200, 0.258800, 0.149000, 0.760000};

	};

	class Hint: RscStructuredText {

		colorText[] = {1, 0, 1, 1};

		class Attributes: Attributes {

			color = "#98d577";
		};
	};
};

class RscTaskHint {

	class controlsBackground {

		class Background {

			colorBackground[] = {0.188200, 0.258800, 0.149000, 0.760000};
		};
	};

	class Controls {

		class Hint: RscStructuredText {

			colorText[] = {1, 1, 1, 1};
			colorBackground[] = {0, 0, 0, 0};

			class Attributes: Attributes {
				color = "#ffffff";

			};
		};
	};
};
};

Edited by TRACY

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well i tryed taking it out and still get the error.

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class CfgInGameUI {

colorBackground[] = {1, 0, 0, .25};

colorText[] = {1, 0, 0, 1};

colorBackgroundCommand[] = {1, 0, 0, .25};

colorBackgroundHelp[] = {1, 0, 0, .25};

};

};

Last }; delete it

Also, here

class RscUnitInfoAir: RscUnitInfo {

};

};

Delete one of the };

And delete the last }; on your config.

Try the notepad++, it's much easier to create those files with it :)

Edited by txalin

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that did it. you guys will see a preview tomorrow i plan on

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the thing for me is the icons, I use BC6Feeling icons but they are not all complete and I keep getting missing errors, do your icons cover most/all situations and units or are they limited?

If not, im in on this, simple and effective ... you will have a "don't leave home without it" mod on your hands sir! :)

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i have not fond a icon or missing thing yet. but still in early stages of this part. but i would think if it is not working as it should it something not original with the game.

but if you or enyone esle at that maghter want to help test/help with this you can get me on xfire: tjgamer32

emails and PM's most likly wo't get you far with me. xfire and teamspeak is the only things i really run

Edited by TRACY

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PREVIEW!!!

only need to hind the code for the top right. when your on foot work fine. get in something and back to default.

arma22010-01-2619-58-20-95.jpg

Edited by TRACY

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