how many zombies do you think a i7 920 can handle?
how many zombies do you think a i7 920 can handle?
I think the amount he said should push it to the limit with all the other NPCS and shit going on at the same time. I have a 920 as well, at the moment I'm downloading Part 1.
I'm just curious, since I use a ARMA 2 Launcher for my mods, if all 3 parts need seperate modfolders and then uploaded that way to the Launcher? Hmm
Awesome! I've been waiting a good zombie mod for soooooo long! Thanks!
Congrats on the release Charon!
IceBreakr, C/O [SBP] - Slovenian Black Panthers (www.vojak.si)
Err... Mi-48 Caiman in A3? Bitch please...!
Nice release
But damn it's a slooooow download![]()
Casual ArmA Players it's all about teamwork and fun, join now!
ArmA2 videos: http://www.youtube.com/JWCustom1
ArmA2 Missions: http://arma2missions.webege.com/
Downloading Part 2 now (:
Edit: Hahaha Oh shittt, I played it with just part 1 downloaded, and while the zombies don't move since I don't have all the files, I went up next to them and they all swarmed me LOLOLOLOL
Last edited by Raserisk; Jan 18 2010 at 19:17.
O...M...G...
It's OUT !
I was like o.O when I saw "The Undead Mod" in this section.
You rules CP ! Can't wait till I download it from this super slow sendspace.
I was a automatic man in a rifle group USMC, we were surrounded by tons of zeds. We were losing when 3 UH-60s showed up and 3 M1A2 Tusks showed up. It was like a last stand. Long story short it ended up with only me and a medic, so I took him and me away while the reinforcements cleaned up the survivors, then the medic started to say "adajhhdkadh" and started to sway back and forth, the man who was sane just a moment ago got up and attacked me. I shot him with my whole clip from my machine gun. I love this mod![]()
Last edited by armydude; Jan 18 2010 at 20:00.
typing this while our base is getting overrun o_O i got like 100-200 zeds spawned, and theres like a collision issue where they can get you even if youre on a roof! its like they hit you through the walls kind of, im about to use them in my serious missions
Feedback: I noticed an issue with players in a static MG. I placed one static M2 and 16 undead hookers around the static MG...the hookers all ran up towards the machine gun but could not execute the melee action on the machine gun. Bottom line is that all 16 hookers were killed at point blank by the gunner. Otherwise, it's running smoothly thus far.