Wondering why BI gave us a reasonable editor but failed to complete it.
They relied on an outside third party to come up with ways and means of unpacking and packing the PBO file. What would have happened if no one had stepped up to the plate and finished what BI started? We'd be SOL wouldn't we.
I understand that ArmA2 is a shell of a game and BI expects others to take the bull by the horns and finish it with mods , custom maps/campaigns etc but my god , wouldn't it have been a whole lot easier if the editor had that ONE final step...create or unpack the compressed file ArmA2 pbo file.
And you can't use the excuse that there are too many addons that could be included because NWN , right from the start , gave you a message saying the module required hack packs and did you still want to continue loading the mod. AFAIKS , there is a kind of include line in the pbo file that lists the required add ons anyway.
Sure would be nice if BI could complete something they started.