I just ran in to a little problem while working on Taviana island. Basically I'm making supermarket windows but everywhere the window.paa texture is placed, everything behind it becomes invisible.
Here is a screen shot of what I mean:
Here are the steps that I have taken to create the texture:
1) The .tga texture was created in Adobe Photoshop CS4, it uses RGB
colours and 1 Alpha Channel layer with one colour (Gray; #424242)
2) .tga saved as 32 bits/pixel without "Compress (RLE)" option enabled
3) .tga saved to .paa using TexView 1.0
4) .paa texture and model loaded in OFP both unbinarised.
Any help will be greatly appreciated