I've read in the http://community.bistudio.com/wiki/C...Commands_ArmA2 the info on the commands spawn and execVM.
I understand that execVM is used to call and run a script.
I read somewhere that if a script will be used/called many times it is advisable to compile the script and store/cache it in memory so the engine doesn't have to access the hard drive every time such script is to be run, in turn increasing game efficiency and performance.
I searched in the forum for an example of the use of the spawn command (in layman terms), but I only found threads about spawning units/objects/etc.
I would be extremely grateful if anybody could explain to me how to use the spawn command (vs execVM) with a simple example/case.
Thank you much in advance. Splicer.