Jump to content
Sign in to follow this  
lawndartleo

SOM and UAV terminal

Recommended Posts

Using the syntax...

[["transport", "aerial_reconnaissance", "supply_drop", "tactical_airstrike", "artillery_barrage"], player] call BIS_SOM_addSupportRequestFunc;

from http://community.bistudio.com/wiki/Secondary_Operations_Manager

or more specifically to uncomplicate matters...

[["aerial_reconnaissance"], player] call BIS_SOM_addSupportRequestFunc;

There appears to be no way to synch a UAV terminal to the aerial recon unit. You can call it, you can set a target area for it but you can't see anything with it without a uav terminal. I found nothing in the wiki about this and have tried the BIS forum to no result. Please advise if this is a bug, a lack of ducumentation or just a feature that adds a UAV that flies around the field with no utility.

Using this method (http://community.bistudio.com/wiki/UAV) requires that a UAV already be in theatre . I am unsure how one would link this to a SOM. If it can be, documentation needs to be provided in the WIKI.

I was advised to post this here by a senior forum member. My apologies if it is in the wrong area.

Edited by lawndartleo

Share this post


Link to post
Share on other sites

are you speaking about a multiplayer mission ?

We use allright the UAV in solo mission or hosted server

but impossible to use it in Mp on Mp server !

as you i 've concluded that there is no synch between player and UAV terminal or UAV manager logic...

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×