I have done some tests with custom LAW M72A3 sights I made and it seems to that I can not get it right. If I match range to target and visual size of sight then flight scanning field of rocket is wrong(doesn't hit right). If I match ballistics to those sights then rocket will come too slow. 4s to 200m. That's only 50m/s and way too slow.
If I tune rocket ballistics to mach real one (~150m/s) and scale sight size and zoom to match on different distances correctly. Then visual size of sight is wrong.
Here is some pictures to understand better what I meaned. Pictures presents situation "if fired it would hit"
Sight visual and real distance matched, wrong ballsitics(too slow rocket). Target at 200m:
Sight visual and real distance matched, wrong ballsitics(too slow rocket). Target at 300m:
Correct ballsitics, visual size of sight is wrong. Target at 200m. Aimed a bit front for clearnes:
Correct ballsitics, visual size of sight is wrong. Target at 300m. Aimed a bit front for clearnes:
I have played around these variables:
thrustTime
thrust
maxSpeed
simulationStep
opticsZoomMin
opticsZoomMax
It didn't find variable "maxSpeed" to affect on rocket? Any suggestion for this "problem"? BIS?
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