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Thread: [R3F] Revive : A lightweight and efficient revive

  1. #41

  2. #42
    @madbull

    Thanks for the fast reply. I figured it was something like that but thought I would ask.


    Nomadd

  3. #43
    Does the [R3F] Revive have only one respawn position ?
    because I can't set up two respawns (one mobile and one in a camp) ?

  4. #44
    Staff Sergeant madbull's Avatar
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    @Nomadd :
    As I said several times in the thread :
    Only medic can revive. The [R3F] Revive uses the default "heal" action of the medic to be lightweight.

    The only way to give the ability to heal to a new unit is to create a tiny addon which consists of a config.cpp.

    @panda123 :
    You can use multiple respawn. As it said in the manual, use the "respawn_west1", "respawn_west2", ... system to define several position which are randomly choosed.
    Last edited by madbull; May 20 2010 at 07:45.

  5. #45
    thanks for your answer

    effectivement I've seen in the manuel "respawn_west1", "respawn_west2", etc so I've created "respawn_west1" but didn't work. Did I forget somthing to write in the description file ?
    Respawn = "BASE";
    RespawnDelay = 60;
    RespawnDialog = 0;

    #include "R3F_revive\dlg_attente_reanimation.h"


    DisabledAI = true;

    R3F_REV_CFG_nb_reanimations = 10;


    R3F_REV_CFG_autoriser_reapparaitre_camp = true;

    R3F_REV_CFG_autoriser_camera = true;

    R3F_REV_CFG_afficher_marqueur = true;
    or in the init
    // The "respawn_west" marker follows the "mobile_respawn" vehicle
    [] spawn
    {
    while {alive mobile_respawn} do
    {
    "respawn_west" setMarkerPosLocal (getPos mobile_respawn);
    sleep 3;
    };
    };
    execVM "R3F_revive\revive_init.sqf";
    I will try to find a solution this afternoon.

  6. #46
    Staff Sergeant madbull's Avatar
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    The variables named "R3F_REV_CFG_xxx" must be in the "config.sqf", not in the "description.ext".

    Be sure to set your mobile respawn's name to mobile_respawn

  7. #47
    yes indeed my bad
    I have two respawn respawn_west for mobile_respawn and respawn_west1
    I always respawn at respawn_west1

  8. #48
    Staff Sergeant madbull's Avatar
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    Try to rename "respawn_west" to "respawn_west2".

  9. #49
    not working still respawn at respawn_west1 marker
    but if I get off respawn_west1 I respawn at the respawn mobile
    Last edited by panda123; May 20 2010 at 18:34.

  10. #50
    tried again with different names respawn_west, respawn_west1,respawn_west2,respawn_west3,
    still not working
    so if you have an example upload it this would be nice

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