Core I5 750 OC to 3.33ghz, Asus P55 Turbo Mobo, 4gb Kingston DDR3, 4gb USB2.0 Flash, Sapphire HD4870 1gb CCC 9.11, 500gb SATA2, Win XP pro 32bit, Pilfius voice recognition, Betop Force Feedback Joystick, TrackIR 4 Pro, Microsoft IME 3.0 gaming mouse, WolfKing Keyboard
My Permanent Mod List:
My Mission Series:
Operation Iron Fist series , experience the realities and cruelties of war 股指期货
lol yesterday i lost "Razor Two" mission cause i accidantly made right click on scarlet while sitting in a HMMWV. (accidantly assigned him as target for my gunner)
My gunner killed him immediatly :/
on normal circumstances i would say "wow nice reaction" but so i just facepalmed...
Look at my ArmA 3 missions in this topic:
I get that ALL the time! still trying to live with it
Saves are for punks!
Don't know about no saves but me own personal rule is to only play with 1 (Vet or Expert). Missions just aren't as memorable with the option to save wherever/however you want. "After Montignac", the best great escape mission ever made was a great example of "where do I want to use that save" and I still remember that hair raising trek, trying to time my sprints between foot and armour patrols and maybe get that red car
With saves, it would have been long forgotten.
~The bearly literate pugilist~
Force AI to use their proper weapon! http://feedback.arma3.com/view.php?id=8829
Stop discrimination! Fight for bot rights for them to thrive indoors! http://feedback.arma3.com/view.php?id=8671 -Please revote this! Previous one was mistakenly directed to DevHeaven only!
Add Distance to Target/Gear Menus: http://feedback.arma3.com/view.php?id=8666
^... hey I must agree with you on the memorable part but its just that ArmA2 missions are EXTREMELY long and sooo many places can screw up. In fact, a single mission in ArmA2 is akin to an entire campaign in some other older games. With the recent save-resume CTD bug that I am getting with the new beta, I am coming to appreciate the realism and increased tactical considerations that I am forced to make when playing because I know I won't have a second chance.
If it wasn't for the whole "one man down = mission over, pack your shit and gtfo/end of zeh world" then I would use less saves.
^... you are right. Not being allowed to lose a single man while taking on entire bases isn't too realistic
Last edited by froggyluv; Dec 22 2009 at 13:52. Reason: horrid grammar!
^... that was what was done during the "Queen's Gambit".