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Thread: A.C.E. Advanced Combat Environment - Public Beta!

  1. #501
    Quote Originally Posted by MattXR View Post
    Server has crashed about 5 times while playing now. We have been testing the ACE maps that came with ACE.

    Any Ideas?
    By looking at your RPT you do not start ACE 2 on the server at all.
    I can't see any init messages from the ACE pbos.

    Xeno

  2. #502
    -is there way to use the old acog sights
    -For the EASA module options do we write them init of the module ? if not where ?
    my native language is not English, so forgive me if I make some mistakes. ArmA Turkish Community

  3. #503
    Quote Originally Posted by snakedoctor34 View Post
    -is there way to use the old acog sights
    -For the EASA module options do we write them init of the module ? if not where ?
    -No
    -http://forums.bistudio.com/showpost.php?p=1508215&postcount=424

  4. #504
    The installer looks very complex to begin with, but i tell you what its definatly going to make things easier. I like many other very happy users have it all running fine now.

    You boys have created something here that is beyond expectation. I mean i just lit a LZ for an extraction by little bird with chem lights!! how cool is that.

  5. #505
    No i've checked twice no module called like that but i've got one called like this I dunno wich language it is :Cseréheltö Fegyverzet Rendszer

  6. #506
    Quote Originally Posted by W0lle View Post
    Really guys what is that fuss and whining about the installer? The ACE guys trying something new - which might cause some problems at first - and all they get is bashing and flaming. After all it's all for free and if it takes some brainwork then so be it.

    And there's still Yomas addon sync you can use to get the mod. If that's also too complicated then I don't know.
    for free? yeah right!
    I would pay for it 1000bucks but those buggers won't let me!

  7. #507
    Awesome beta, guys! Playing around with ACE stuff in the editor for 2 or 3 hours and I still have the feeling that I´ve only seen a small percentage of the mod...
    off to play some mo´


    Btw, my favouite keyboard button over the next couple of weeks: "2"

  8. #508

    cant sort out the mod folders

    I downloaded all three folders to install manually but I cant get it to work!! Put them in the right order but the files inside are wierd pbos... what do I need to do??

  9. #509
    Quote Originally Posted by Romeo_NL View Post
    A thanks for the info,i've been trying to get the Ace mod working for 4 hours now!!!i dont know what the hell iam doing wrong here


    i'll reinstall arma and try again tomorrow,perhaps someone will make a simple installer.....(Wild)


    for now i give up!!tomorrow is a new day..
    This is the answer SB gave to someone with the same problem

    Please try running the updater again, otherwise please delete @CBA folder under your ArmA install folder and run the Updater again, it will repair
    .

    ...if that means CBA is the problem, you might want to try just installing the latest CBA manually from it's site at dev-heaven.
    ~The bearly literate pugilist~

    Stop discrimination! Fight for bot rights for them to thrive indoors! http://feedback.arma3.com/view.php?id=8671 -Please revote this! Previous one was mistakenly directed to DevHeaven only!

    Add Distance to Target/Gear Menus: http://feedback.arma3.com/view.php?id=8666

    Spoiler:

  10. #510
    Quote Originally Posted by MajorJim View Post
    I downloaded all three folders to install manually but I cant get it to work!! Put them in the right order but the files inside are wierd pbos... what do I need to do??
    Extract them and put @CBA @ACE and @ACEX in your ArmA 2 directory, then change your shortcut to arma2.exe so the target line is

    -mod=@CBA;@ACEX;@ACE

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