Page 1 of 2 12 LastLast
Results 1 to 10 of 19

Thread: Buldozer

  1. #1

    Buldozer

    Hi folks
    i am feeling like a dumbass.
    I am not able to get buldozer loading.
    I setup Visitor in order of Sgt.Ace Tutorial, afer trying to load in Buldozer i get an error : the lauchn of buldozer failed.

    So guess the path to it is wrong, i checked each possiblity but nothing worked.
    So i hope u can help me.

    My Arma dir is
    D:\ArmA2

    The working dir is default P:/

    So what should be the path to buldozer?

  2. #2
    170th Nighthawks dont quit

  3. #3
    "d:\pathtoarma\arma2.exe" -window - buldozer

  4. #4
    "d:\pathtoarma\arma2.exe" -window - buldozer
    Yeah that was the key!
    Thx for your fast reponse, sry!

  5. #5
    I fear i ve to add another post to that thread ....

    I set path to realtime viewer to d:
    I set command to launch bulldozer to "D:\ArmA2\arma2.exe" -window -buldozer

    I this case the path to "Folder-Textures/Folder-Objects" (@Project Prefs) is automatically set to d:/
    But my project folder (all my island files) are on p:/...


    When i now change the path to realtime viewer to p:
    the path to "Folder-Textures/Folder-Objects" is correct on p:/...
    but on startup of Visitor i get an error message
    Code:
    no entry bin\config.cppCFGVoiceTypes
    , followed by
    Code:
    shaders not valid.(mismatch exe and data

    So what is the workaround for that misery?

    I hope i point out my prob, ...tell me if i shall post screenshots.

  6. #6
    The extracted bin.pbo in your p:/ drive must match the arma2.exe version you are using for buldozer.

    If you are pointing to the arma2.exe in the game then the bin folder in p:\ must be the same as the bin.pbo that the game is using.

    The same goes for other files in p:\ like config.cpp etc that are relevant to the arma2.exe you are using.


    Planck

  7. #7
    Sorry too stupid to understand.
    The p:/ already comes after install with an extracted bin.
    I didnt extract any bin to p:/

    FFS Wrp tool was so user friendly ....

    I can point to my arma2.exe in my game installation only or not?
    "d:\pathtoarma\arma2.exe" -window - buldozer
    My game is at d:/games/arma2
    The stuff that had to be extracted went into the folder SgtAce said in his tut.
    I did it the 3rd time right now using the Tutorial....

    No price for the second place...didnt get it working .
    Last edited by Nephris1; Dec 6 2009 at 23:51.

  8. #8
    If you are using arma2.exe from your present game version then you need to replace the bin folder in p:/ with the extracted bin.pbo from your present game version too, otherwise there is a mismatch.


    Planck

  9. #9
    Any advantages using latest beta arma2.exe instead of buldozer.exe on P:?
    IceBreakr, C/O [SBP] - Slovenian Black Panthers (www.vojak.si)

    Err... Mi-48 Caiman in A3? Bitch please...!

  10. #10
    I´m having problems with Buldozer.

    I have OA Standalone. Buldozer was working after I set everything up as listed by the bis editing wiki, but when running I could not see anything writen in the menus buttons when pressing F1 or anything.

    After that I tried to alter the program preferences: path to realtime viewer to arma2oa folder to c:
    and using arma2oa -buldozer command line. It opened buldozer, alright, working menu buttons but could not load the textures to my custom map located at p:

    now I have problems with shaders and everything else. Buldozer wont load anymore

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •