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Thread: ARMA II - Linux Server 1.04 Public Beta UPDATED

  1.   Click here to go to the next Developer post in this thread.   #1
    BI, CEO Maruk's Avatar
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    Thumbs up ARMA II - Linux Server 1.04 Public Beta UPDATED

    An updated version of Linux beta server build 61018 is available now for download. Most important change is added support for http://www.battleye.com anticheat system.

    We are pleased to announce that Arma II Linux Server 1.04 Public Beta is available now for download. We believe all major performance and stability problems are fixed now.



    Please post your feedback to this thread.

    Thank you again for your help with the testing of the Linux server platform for Arma II.

    ArmA 2 - Linux Standalone Server 1.04
    =====================================

    Copyrigt (c) 2009 Bohemia Interactive Studio. All rights reserved.

    For more information please visit
    http://community.bistudio.com/wiki/A...dicated_Server


    Installation instructions:
    ==========================

    1. Following programs must have been installed on your Linux-box:
    tar, gcc. Optional: md5sum (for setup integrity check)

    1a. On some verions of Linux (this was reported for RedHat 9
    and Gentoo linux 2.4.20) the NSCD deamon must be installed to
    run ArmA 2 server successfully. Caching of DNS would be sufficient.

    2. Copy the whole "ArmA 2" directory from Windows
    to some Linux-directory (ArmA2). DON'T DO ANY DATA CONVERSIONS
    (even "dos2unix" translation of text files is not necessary).
    Example: you can use PKZIP (WinZip, PowerArchiver, etc.) on
    Windows and "unzip" on Linux.
    Don't use upper case letters in the ArmA2 directory name
    (/home/bob/arma2 will be good, /home/bob/ArmA
    may cause some troubles).
    ArmA2 directory should contain subdirectories "Addons", "Bin",
    "Campaigns", etc.

    3. Copy the "server-x.xx.tar.gz" (x.xx is version number) file into
    the ArmA2 directory. Unpack and install it with commands:

    arma2$ tar -xjf server-x.xx.tar.bz2
    arma2$ ./install

    Watch the messages - they will inform you whether your installation
    is successful.

    4. Dedicated server can be started in foreground:

    arma2$ ./server

    Or in background:

    o$ nohup ./server > out.txt 2> err.txt &
    [1] <pid>

    5. Running server can be stopped by executing:

    $ kill -s SIGINT <pid>

    Where <pid> is process-id of mother server thread (printed out in
    "nohup" command).

    6. ArmA2 server has a feature: command-line parameter
    "-pid=<pid_file>". It causes creation of <pid_file> with
    PID of root ArmA2 process. If IP port specified in "-port=<nn>"
    parameter is busy (in usage), ArmA2 will terminate immediately
    and <pid_file> won't be written..

    7. The "arma2server" script is provided for automatic server
    start/restart/status query/etc. Please be sure to edit
    CONFIGURATION PARAMETERS in lines 12 to 18 !
    After this is done, install (hard-link?) the script into
    "/etc/rc.d/init.d/arma2server" file. After that it can be managed
    by "chkconfig" (see info/man).

    Last edited by Maruk; Dec 9 2009 at 08:13.
    Marek Spanel - CEO www.bistudio.com

  2. #2
    Sergeant Major Defunkt's Avatar
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    Nice, looking forward to putting our server up. Thank you for your continued (and outstanding) support of PC gaming.

  3. #3
    Is it possible to get a change log?
    #include "signatur.h"
    "I'm not slacking of. My addon is 'pboing'!"

    Blog about the RTE | Pastebin with SQF support

  4. #4
    Hi!
    Thx for this beta release

    I've 1 question. Server running fine on my Ubuntu 9.10 Desktop,
    but not on this same OS in a Vmware "computer"

    When ./server : ./server doesn't exist
    Tried after a new install.

    Thx for help

  5. #5
    hi^^, sorry for my bad english eheh, i have a problem .
    When i start del linux server with no custom mission i'ts ok,but when i start the server with a custom mission (and i have edited the server.cfg ) the server run, but not load the map and the player see waiting for host.

  6. #6
    So far so good.
    I'm seeing much better use of both cpus in our server.

    Code:
    32613 swec      18  -2  526m 490m  11m R 98.0 24.2   4:24.87 server
    32606 swec      18  -2  526m 490m  11m R 96.3 24.2   5:45.26 server
    That's excellent and did not happen in the alphas.
    FPS seems to be remaining high for longer also but a bit early to tell.

  7. #7
    Has anybody tried the public beta with a quad-core yet, and what are the results?

  8. #8
    Quote Originally Posted by PumaTBS View Post
    hi^^, sorry for my bad english eheh, i have a problem .
    When i start del linux server with no custom mission i'ts ok,but when i start the server with a custom mission (and i have edited the server.cfg ) the server run, but not load the map and the player see waiting for host.
    Same thing on my windows 2003 server. I think it's not a linux server problem only

  9. #9
    Has anyone tried 'Arma II Linux Server 1.04 Public Beta' on FreeBSD's Linux Binary Compatibility mode?

    Hope BIS would be able to release future Arma II dedicated server binaries for FreeBSD also.

  10. #10
    Since I have two running instances of ArmA II Servers (Linux 1.04 Public Alpha) i have a question. Is it possible to just copy the server and arma2server data in the existing Installation Folders and Overwrite the Files ?? I think this should work, because the install Process (tolower) is only renaming the Files and takes away the capital Letters..
    Has anyone tried it this way ??

    Greetz,

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