*can someone tell me how to get this picture to work?*
Dusk Devil v1.0
Mission for Operation Flashpoint
* 100% Pure Infantry combat
* Special Awards after completing mission (depends on how you achieve the mission goal)
* Slightly hard skill setting (expect getting shot when doing stupid things)
* Low CPU requirements
* Fail Safe mission objectives (If everything goes wrong you can still "win" the mission
***by saving your skin)
When making this mission I was inspired by the very first time I played flashpoint demo.
I was totally fascinated by that intense combat feel and all the bullets whizzing by and
the explosions and the weapons. I wanted to create the same feel in this mission which shows
the best things in Operation Flashpoint: Frantic Infantry combat with intense scenes that seem
to generate (almost) without scripting just by the fantastic AI of this game.
When making this mission I have tested a lot of things to make it balanced. Since I have a
PII 400 I can´t play all that nice 50+ soldiers missions with 20+ tanks so I have to carefully
tweak every single soldier on the map to put maximum action with less units. Rest assured that I
have tweaked every single soldier on the map to make sure that it is a challenging experience.
It can still happen that your squad gets killed before you even reach the main objective but
it can also happen that all of your squad survive the mission. Both things have been taken into
account. If your squad gets killed there is still the chance to do something. Howver this will
be the players choice. If the mission appears too hard then you should support your team instead
of just hiding and let your squad do the job. Basically every bullet that hits something can shift
the outcome of the mission. Ah and don´t be shy to use grenades..
Put the kill.abel.pbo into your Flashpoint/missions folder
Mission appears as "Dusk Devil" under "Single Missions"
At least Flashpoint v1.30 needed, 1.46 recommended