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Thread: Unreal Engine 3 now free

  1. #1

    Unreal Engine 3 now free

    http://www.moddb.com/engines/unreal-...free-to-indies

    ModDB posted:
    Only a week after Unity announced the free use of their engine for indie and mod teams, Epic Games has unveiled UDK UNREAL DEVELOPMENT KIT (clever name that) for use by indie and mod teams. While the choice of tools and engines available to mod and indie developers increases by the day, traditionally engines the magnitude and relevance of UE have been out of the reach of smaller teams due to licensing costs edging close to a million.

    However while it may be free to develop and release a non-commercial game, should you wish to profit from your hard work the current UDK license states that 25% of all revenue earnt beyond $5,000 will be paid to Epic as your licensing cost. I consider this a small price to pay with no risk for developers who now have access to proven technology.

    What will the developers do with this? Only time will tell, I for one see the availability of unrestrictive powerful tools like this as PROOF of the POWER that PC gaming still has. While traditional PC developers (i.e. Infinity Ward and others) may be shunning the PC crowd with "consolized" versions of their game and trying to convince us that the reason for these decisions are to provide a better experience, we know better, and we deserve better. No other platform provides the power and creativity possibilities that the PC does, no other platform makes you jump through hoops to release via digital distribution. Indie developers... I for one eagerly await the games you make because of decisions like this, as I know you only making games you want to make and play.

    Download


    This is completely awesome. I'm just fiddling around here in the editor and they give you a few example textures, scripts, models, and entities from UT3.

    TUTORIAL VIDEOS
    http://www.moddb.com/members/ephemeratics/downloads[/QUOTE]

    I hope someone makes an Infilitration for UE3!

  2. #2
    Cue the obligatory "ArmA 3 should use this new engine!" discussion.
    MY AWESOME PC: Intel 8088 @ 4.77MHz | 128KB DRAM | MC6845 4KB Monochrome Graphics card | 10MB Seagate ST-412 Hard Drive | 83-key Model F keyboard | 14" IBM 5151 green-phosphor Monitor | PC-DOS 2.0

  3. #3
    It's companies like EPIC that will make sure that PC gaming, or rather gaming in general lives on and thrives - A fantastic decision really. Let the indie games flow.

  4. #4
    wow great news, EPIC is an excellent company, thx to them
    Sennacherib aka d@nte

    Un ali mat zo mat bepred Ha pa ve digant ur sot e ve

    (Good advice is always good, even though it comes from an idiot).

  5. #5
    Quote Originally Posted by ch_123 View Post
    Cue the obligatory "ArmA 3 should use this new engine!" discussion.
    I don't think that discussion will start up. The UE3-engine is designed for completely different things. It's like using a racing game engine and use it for military sim...

  6. #6
    Quote Originally Posted by dmakatra View Post
    I don't think that discussion will start up. The UE3-engine is designed for completely different things. It's like using a racing game engine and use it for military sim...

    Yeah, only a fool would do that

  7. #7
    I don't think that discussion will start up. The UE3-engine is designed for completely different things. It's like using a racing game engine and use it for military sim...
    [sarcasm]Really, what are they thinking. It is impossible to create one of the best infantry sim ever with the engine of a arena shooter[/sarcasm]
    Fortunately, not every genius coders listen to that kind of statement.

    http://dslyecxi.com/botg_infiltration.html
    http://infiltration.sentrystudios.net/

    Because they actually did it.

  8. #8
    Staggering news.
    Fire And Smoke for ArmA2: JTD_FireAndSmoke v0.2

    For better future effects addons, please vote for this ticket.

  9. #9
    oida ouk eidos raedor's Avatar
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    That's indeed interesting.

  10. #10
    When you see those tools or Crysis Sandbox, you really discover that BIS tools really aren't very userfriendly...

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