I thought that having a grass layer would be a wonderful idea but after seeing it in action i'm still worried that AI and players will have an unfair advantage with it. Considering how the grass layer works, if you go prone the grass can almost completely conceal you and even completely conceal you if you are at the right angle. I think this is unfair since once someone goes prone at about 200m away they can instantly disappear even though if they rendered the grass at that area it would be easy to see the soldier prone in the grass. One easy solution is to make the player slightly transparent but that would look too awkward. Another one would be to automatically add some "grass" camo if you are at a distance as well on the player so it looks like the unit at the distance is blended in with the enviroment. There isn't a perfect solution out there and I can understand why we have a grass layer but it in my opinion is not the best solution.
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