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Thread: Dynamic environment of radio

  1. #1

    Dynamic environment of radio

    Hi
    Recently, I remembered one good stuff from BF2
    Specifically, the effects of environment on radio communications.
    several types of "filters" for radio,If the unit is sitting in this vehicle, on his radio added filter.

    Example:
    -Helicopter
    -Armored
    -Human
    and maybe Car

    In armor, sound heard a muffled sound and the noise.
    In plane, with the engine in the background
    etc.

    Maybe it already offered?
    Or this idea is not feasible with the ArmA's sound engine?
    "Iron Front: Liberation 1944"
    AWAR main level designer

  2. #2
    Would be alot more immersive, I would say its plausible.
    Arma 3 Alpha is amazingly stable for me lots of good fixes BIS! Highly looking forward to beta and full release!
    Spoiler:

  3. #3
    I've always been dreaming of this. When transmitting over the radio, the engine should blend in whatever is played on the client that is transmitting. Also, I wouldn't mind a bandpass filter effect so that it actually sounds like a radio transmission.
    Regards
    Carl Gustaffa - left this game due becoming Steam Exclusive

  4. #4
    They guy who make this to ArmA II will be loved by all the comunity!!

    Would be awesome to have suche feature.

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