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Thread: Zeus AI Combat Skills

  1. #1691
    Sergeant Major
    Join Date
    Sep 21 2006
    Location
    In ze mountains
    Posts
    1,424
    potemps: ASR is compatible with ACE (it even has ACE-specific files) but COWarMod is not compatible with ACE. For that you need to use another version called COWarMod ACE Compatible which is currently under development

  2. #1692
    Ok so which files i should use for what you called @COWarMod_lite folder ? - i also will use ASR_AI, CBA, CBA_OA, CBA_A2, ACE (core)

  3. #1693
    Sergeant Major
    Join Date
    Sep 21 2006
    Location
    In ze mountains
    Posts
    1,424
    I'll zip and upload the files that I use tonight, but be aware that I do not use ACE.
    If you're using ACE, your best bet is to use the package outlined in the COWarMod ACE Compatible thread.

  4. #1694

  5. #1695
    Quote Originally Posted by potemps View Post
    ok i will wait
    Actually I just remembered that ASR_AI is already in COWARMOD and COWARMODACE. However, that's not the latest version (currently up to v 1.14.1) so you might like to update it. Worth monitoring the ASR_AI thread too, as Robalo is making great advances related to AI stance and other facets.

  6. #1696
    Yea i know, watched last videos and im impressed, AI sems to use crouch stance almost all the time, and they seems behaving like they actualy want to survive, waiting for ASR_AI newest version of a mod

  7. #1697

    Using on Domination Map

    Love the mod. We do have a question though. While running zeu_AI on a domination map, when we call for a cargo drop (Ammo, Artillary, jeep) it will drop the cargo but the aircraft will not disappear afterwards. It will fly around the Main Target area for forever until it crashes or runs out of fuel, rendering cargodrop unusable until then. The cargodrop is the one that comes with the domination map (the one Xeno scripts in), not one that we are adding in. Is there anyway we can adjust this?

    Thank you for your time and patience.

    Clowns2

  8. #1698
    Anyone?

    Quote Originally Posted by Clowns2 View Post
    Love the mod. We do have a question though. While running zeu_AI on a domination map, when we call for a cargo drop (Ammo, Artillary, jeep) it will drop the cargo but the aircraft will not disappear afterwards. It will fly around the Main Target area for forever until it crashes or runs out of fuel, rendering cargodrop unusable until then. The cargodrop is the one that comes with the domination map (the one Xeno scripts in), not one that we are adding in. Is there anyway we can adjust this?

    Thank you for your time and patience.

    Clowns2

  9. #1699
    Hi,

    I downloaded the Ace version. Where do I get the keyfiles? no zcommon in the archive.

  10. #1700
    Thanks for the mod , I love it when the AI holds up in a house!
    My only concern is that when the AI is about 100/200m away they fire at each other perfect but when they are close say about 50m or 25m it takes ages for them click on that theres an enemy in front of them haha.
    Is there anything i could tweak that could fix that problem ?

    As again GREAT AI improvement


    SORRY!, WRONG ADDON HAHA, MEANT TO PUT IT IN ASR AI SORRY!
    Last edited by kierandobbin54; Jun 29 2012 at 12:38.

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