potemps: ASR is compatible with ACE (it even has ACE-specific files) but COWarMod is not compatible with ACE. For that you need to use another version called COWarMod ACE Compatible which is currently under development
potemps: ASR is compatible with ACE (it even has ACE-specific files) but COWarMod is not compatible with ACE. For that you need to use another version called COWarMod ACE Compatible which is currently under development
Ok so which files i should use for what you called @COWarMod_lite folder ? - i also will use ASR_AI, CBA, CBA_OA, CBA_A2, ACE (core)
I'll zip and upload the files that I use tonight, but be aware that I do not use ACE.
If you're using ACE, your best bet is to use the package outlined in the COWarMod ACE Compatible thread.
ok i will wait![]()
Actually I just remembered that ASR_AI is already in COWARMOD and COWARMODACE. However, that's not the latest version (currently up to v 1.14.1) so you might like to update it. Worth monitoring the ASR_AI thread too, as Robalo is making great advances related to AI stance and other facets.
Yea i know, watched last videos and im impressed, AI sems to use crouch stance almost all the time, and they seems behaving like they actualy want to survive, waiting for ASR_AI newest version of a mod![]()
Love the mod. We do have a question though. While running zeu_AI on a domination map, when we call for a cargo drop (Ammo, Artillary, jeep) it will drop the cargo but the aircraft will not disappear afterwards. It will fly around the Main Target area for forever until it crashes or runs out of fuel, rendering cargodrop unusable until then. The cargodrop is the one that comes with the domination map (the one Xeno scripts in), not one that we are adding in. Is there anyway we can adjust this?
Thank you for your time and patience.
Clowns2
Hi,
I downloaded the Ace version. Where do I get the keyfiles? no zcommon in the archive.
Thanks for the mod, I love it when the AI holds up in a house!
My only concern is that when the AI is about 100/200m away they fire at each other perfect but when they are close say about 50m or 25m it takes ages for them click on that theres an enemy in front of them haha.
Is there anything i could tweak that could fix that problem?
As again GREAT AI improvement![]()
SORRY!, WRONG ADDON HAHA, MEANT TO PUT IT IN ASR AI SORRY!![]()
Last edited by kierandobbin54; Jun 29 2012 at 12:38.