Ok, I've been chasing this issue for about 3 hours (over a couple days).
Spawns 5 west units.Code:_cargo = [position player, west, 5,[],[],[],[],[5,0], 10] call BIS_fnc_spawnGroup;
Spawns nothing. Hinting it up shows that it creates a group, but no units.Code:_cargo = [position player, civilian, 5,[],[],[],[],[5,0], 10] call BIS_fnc_spawnGroup;
Spawns 5 units, randomly, from those types.Code:_cargo = [position player, CIVILIAN, ["Assistant", "Citizen4", "Profiteer2", "Functionary1", "Functionary2"],[],[],[],[],[5,0], 10] call BIS_fnc_spawnGroup;
And.... I couldn't figure out how to get it to check a cfgGroups entry for civilians.
Any help would be appreciated.![]()
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