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Thread: ArmA 2 Game Launcher

  1. #461
    Quote Originally Posted by Rhamka View Post
    this addon launcher is not working completely for me. I had to write each addon folder in the path! Same thing happens each time I add a new addon. It is not very problematic cuz I only run a group of addons. But this only works with either Arma2 o Arma2:AO/CO, if I add the path for arma2 the path is set for AO, and viceversa. So I use another launcher for Arma2 and this one for OA/CO. The problem is that sometimes when addin a new addon or I don't by which reason the path is erased for the mod folders. To make it clear: clicking on each addon folder in the addon group does not add the given addon folder to the path automatically, as I've seen in this video (http://www.youtube.com/watch?v=k3dsH5xA16w).

    I've seen some ppl saying in fact they have the same problem (once I looked for arma tutorial videos and some guys installed this launcher and you can see they had problems making it work). So, I suspect that this launcher works for some PCs but not others (what it be the reason). So, I cannot find another launcher for CO (yes there are for OA but not CO), seems it is the only one, or is there another? Or is there a solution for my problem?

    I hadn't this problem in my old computer, now I have a new computer (6 months old) I run windows 7 and i have Steam
    I expect BIS makes an official arma3 launcher as since arma2 part of the community has issues on this matter.
    Im sad to say that this launcher ERASES your addonfolders... I thouhgt to erase all settings including addon folder links to make it work, but it erased addon folders not just the links of this launcher to the addon folder (which is what I wanted)... well seems Im downloading again those 40 addons again... This has become annoying... Not blaming addon makers for filling a gap, but BIS does need to realease an *official* launcher

  2. #462
    The only version available on Armaholic is 1.4.0 but the latest version is 1.4.1. Anyone have the link for the newest version? The authors domain seems to be expired

  3. #463
    Found this on google's first page: http://www.onlineklubben.com/filer/arma/
    PMC Editing Wiki opened for ArmA 3 information, guides, tutorials, etc!

    PMC Tactical - Operation Flashpoint, Armed Assault and ArmA 2 addons / mods / missions.
    PMC Editing Wiki for tutorials.
    Vietnam: The Experience - BIS forum group, join now for all your Vietnam War mod needs.

  4. #464
    Thanks. All I got was a lot of shady sites.

  5. #465
    I can't the game to automatically load up ACR using this launcher. I've done the trick detailed below

    http://forums.bistudio.com/showthrea...=1#post2213118

    And sure enough, if I run the game from the exe in the root directory, it loads the ACR in the same way it loads the other DLCs.

    But with this launcher, it doesn't. Not a real problem as ACR is shit at the moment, but hopefully when it's patched and good, we'll want to use it.
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  6. #466
    CWR² Chief Beta Tester OMAC's Avatar
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    With Launcher 1.4.1, if you select Arma II - CO + beta to run, this is the modline:

    "-mod=C:\Program Files\Bohemia Interactive\ArmA 2;Expansion;ca;Expansion\beta;Expansion\beta\Expans ion"

    This runs A2 as a mod, which is incorrect; you will get Arma 2 showing up twice in the expansions list after you start the game (otherwise everything runs fine, I think).

    If you select Arma II - OA + beta to run, the modline is correct for CO:

    "-mod=Expansion\beta;Expansion\beta\Expansion"

    In addition, shouldn't the modline for the beta now be "-beta" instead of "-mod"? Here is the correct beta modline:

    "C:\Program Files\Bohemia Interactive\ArmA 2\Expansion\beta\arma2oa.exe" -beta=Expansion\beta;Expansion\beta\Expansion ...

    ACR must be selected as a mod with the Launcher for it to run properly, due to its new registry-based origin.

  7. #467
    Arma 2 showing up as a mod is fine. That is how CO is supposed to work as all it does is tell the exec to look for content A2 folders at the specified location.

    The beta exec is ran as a mod to override the original, but also be able to easily switch back with a simple removal of the \beta.

    Here's my full vanilla + all DLC + beta line:

    "-mod=S:\Steam\SteamApps\common\arma 2;Expansion;ca;Expansion\beta;Expansion\beta\Expan sion;baf;pmc;acr"

    It looks weird with all the beta folders, but that's because there's files in all of them that are required for launch.

    Here's without the beta:

    "-mod=S:\Steam\SteamApps\common\arma 2;Expansion;ca;baf;pmc;acr"

  8. #468
    CWR² Chief Beta Tester OMAC's Avatar
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    Yes, CO works fine if A2 is loaded as a mod of OA, but you get A2 showing twice in the expansion list. See shot below, which uses the launcher to launch CO, and I've selected ACR as a mod:



    Code:
    "-mod=C:\Program Files\Bohemia Interactive\ArmA 2;Expansion;ca;Expansion\beta;Expansion\beta\Expansion;acr" -nosplash -winxp -world=empty -maxMem=2047
    With the above, everything will work fine, I believe, but it's annoying that A2 shows up twice (not a big deal though, obviously).

    The issue is that the default CO shortcut, straight from BIS, uses this:

    Code:
    "C:\Program Files\Bohemia Interactive\ArmA 2\arma2OA.exe"
    So, loading A2 as a mod of OA is not necessary to get CO to work perfectly; just run OA alone, and all is well (assuming that CO is installed properly).

    Below is a shot of the expansions menu after using the launcher to start OA (NOT CO) with this modline:
    Code:
    "-mod=Expansion\beta;Expansion\beta\Expansion;acr" -nosplash -winxp -world=empty -maxMem=2047


    Note that CO is loaded perfectly, even though A2 was not loaded as mod to OA.

    The solution for the launcher is simply have two game versions available to start, A2 and OA, omitting CO. That is the functionality of alpinestars' launcher (http://arma2.paro-technology.com/).
    Last edited by OMAC; Oct 3 2012 at 12:25.

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  9. #469
    I can't understand how to enable DLC(PMC & BAF) full versions, i always get lite versions.
    I have steam versions of ARMA 2, ARMA 2 OA, BAF and PMC.

  10. #470
    Hello,
    I am the author of this software, it has been a long time since I've checked these forums. I just wanted to check in and say hello, but also to apologize that the software has not been maintained. I haven't played ARMA2 for over a year, and the launcher has been out of development for about that same time. It's hard to believe that it is almost 3 years old already. I didn't imagine that so many people would still be using it to this day.

    It was working well at the time that I quit updating it, but since then I'm sure several things have changed. Judging by what I have read in more recent posts it doesn't behave the way it should. Use it at your own risk. Unfortunately I do not have the time to make updates/fixes right now, and it is probably unlikely that it will be developed any further. I may post the source code if anyone wants to continue its development. If I do, be aware that the code is messy because it was one of my first hobby software development projects.
    ----------
    ArmA II Launcher by SpiritedMachine
    @Armaholic

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