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Thread: ArmA 2 Game Launcher

  1. #11
    Looks real nice!

    Like bushlurker said: Mod order can be vital so its important.
    Also combined with profiles you can save it would be even better (to have some mods in one profile and some others in another - clean startup etc). Maybe a beta function as well (to play the beta or normal game).

    Keep it up. Really like the layout of it.


  2. #12
    Quote Originally Posted by Alex72 View Post
    Looks real nice!

    Like bushlurker said: Mod order can be vital so its important.
    Also combined with profiles you can save it would be even better (to have some mods in one profile and some others in another - clean startup etc). Maybe a beta function as well (to play the beta or normal game).

    Keep it up. Really like the layout of it.
    Yeah, I've already implemented mod order, I knew that would be important. Profiles are a good idea as well, I didn't think about that. I've had a couple requests for beta functionality, so I'll look into that.

    Thanks for the comments and ideas, everyone.

  3. #13
    I can't seem to get the mod from the left hand column to the right hand column.

  4. #14
    It should be as simple as dragging and dropping. Here's a little video:

    Click to Watch Video
    Last edited by SpiritedMachine; Nov 6 2009 at 04:04.

  5. #15
    Some feedback so far:



    You need to scan for modfolders this way:
    1) Scan for folders named addons inside the arma2 dir. Ie c:\arma2\beta\addons.
    2) Drop the path to arma2: beta\addons
    3) Drop the addons postfix: beta
    4) Modfolder is 'beta'.
    Last edited by .kju [PvPscene]; Nov 6 2009 at 11:16.

  6. #16
    Quote Originally Posted by kju View Post
    Some feedback so far:



    You need to scan for modfolders this way:
    1) Scan for folders named addons inside the arma2 dir. Ie c:\arma2\beta\addons.
    2) Drop the path to arma2: beta\addons
    3) Drop the addons postfix: beta
    4) Modfolder is 'beta'.
    -I'm not sure what's causing those problems, especially the installer, as I didn't create that myself.

    -I don't have a message about scanning for modfolders because it scans every time you run the program, so it can catch new ones you may have added. After you select the arma2 executable it determines that folder is the arma2 directory, and scans all subfolders within it. Right now I do not have the ability to define your own mod directory outside of the arma2 directory, which is something I may add later.

    -The configuration files are stored in the application data folder, just as many other software does. (Adobe, iTunes, Firefox, etc) I don't see a problem with this. One of the benefits is that the configurations are user-specific.

    As far as the modfolders go, that is exactly the way that the application searches for them. It was the only way I could think of to do it, and on my computer it works fine.
    Last edited by SpiritedMachine; Nov 6 2009 at 12:30.

  7. #17
    Added the ability to save a description/comments for addons in your list.

    Video

  8. #18
    Quote Originally Posted by SpiritedMachine View Post
    Added the ability to save a description/comments for addons in your list.
    Excellent.
    ArmA 2 x (Triplehead + TrackIR + Shoot) =

  9. #19
    Quote Originally Posted by SpiritedMachine View Post
    -The configuration files are stored in the application data folder, just as many other software does. (Adobe, iTunes, Firefox, etc) I don't see a problem with this. One of the benefits is that the configurations are user-specific.
    And more on: This is a required behaviour since Windows Vista and 7.

    But you can think of a local or "USB stick" mode.
    #include "signatur.h"
    "I'm not slacking of. My addon is 'pboing'!"

    Blog about the RTE | Pastebin with SQF support

  10. #20
    2 new features added. 1 major, 1 minor.

    Major: Profiles feature added. Save different configurations of addons to different profiles, so you can quickly load different a different profile rather than adding/removing/checking/unchecking multiple addons.

    Minor: Any addon selected in the 'Addon Groups' treeview is automatically highlighted in the 'Available Addons' list and the comments are displayed below.

    Video

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