If your too lazy to search (as many are...), and you want some of the mainly posted subjects in one place? Here they are, hope this helps improve the re-posting around here. If you can't find the answer to your question, but can find the topic, post in a PREVIOUS thread, no need to make a new one.
Command Help:
If your looking for help on a particular command, read the BIKI first, I reckon 99% of all threads posted on certain commands can be answered by the BIKI.
http://community.bistudio.com/wiki/
New Mission Makers:
For new mission makers, I highly suggest the F2 MP Mission Framework, its a great start, saves a lot of placement and has some nifty features that you could spend hours learning to implement, but you can just do so with a small edit (good internal documentation makes it very easy!).
http://forums.bistudio.com/showthread.php?t=81694
Multiplayer Basics:
A common question that comes up is understanding multi-player locality, I found when I started out, this BIKI page really helped out. It also covers order of initialization and a few other things to help you understand how ArmA works in the scripting environment.
http://community.bistudio.com/wiki/6thSense.eu:EG
Whispers BIKI Command Locality Post: http://forums.bistudio.com/showpost....11&postcount=8
A great WIKI article on how to make your coding better, optimized and cleaner. It also shows deprecated BIS commands where possible; and which are really slow.
http://community.bistudio.com/wiki/Code_Optimisation
Frequently Asked Questions/Requests:
Now how this works, look for what you want, if the primary thread does not answer your question, move down the list below it, relevance goes down as you progress. Hopefully it will save you a lot of time (and others time!).
If anything is inappropriate, let me know, if anything should be added, post it here.
Artillery & CAS: http://forums.bistudio.com/showthread.php?t=79020
AttachTo How-to and Examples: http://forums.bistudio.com/showthread.php?t=73630
BIS Ambient Animals: http://forums.bistudio.com/showthread.php?t=79180
BIS Ambient Civilians/Vehicles: http://forums.bistudio.com/showthread.php?t=73497
BIS Ambient Combat Module: http://forums.bistudio.com/showthread.php?t=73393
BIS Artillery Module: http://forums.bistudio.com/showthread.php?t=73272http://forums.bistudio.com/showthread.php?t=89032
http://forums.bistudio.com/showthread.php?t=80047
http://forums.bistudio.com/showthread.php?t=84396
http://forums.bistudio.com/showthread.php?t=75648
http://forums.bistudio.com/showthread.php?t=74432
http://forums.bistudio.com/showthread.php?p=1477170
BIS Conversation Module: http://forums.bistudio.com/showthrea...=conversations
BIS Garbage Collector Module: http://forums.bistudio.com/showthread.php?t=73453
BIS SecOps Module Discussion: http://forums.bistudio.com/showthread.php?t=73329
Basic Briefing-How-To:http://forums.bistudio.com/showthrea...084#post171008
Dynamic Object Compositions How-To and Info: http://forums.bistudio.com/showthread.php?t=74476
First Aid-Module: http://forums.bistudio.com/showthread.php?t=73406
HALO: http://forums.bistudio.com/showthread.php?t=73401
Helicopter Insertion/Extraction:http://forums.bistudio.com/showthread.php?t=78066
How-to Place units on Carrier: http://forums.bistudio.com/showthread.php?t=93554
High Command Module: http://forums.bistudio.com/showthread.php?t=73408http://forums.bistudio.com/showthread.php?t=87136
http://forums.bistudio.com/showthread.php?t=88553
http://forums.bistudio.com/showthread.php?t=87072
http://forums.bistudio.com/showthread.php?t=82757
http://forums.bistudio.com/showthread.php?t=82265
http://forums.bistudio.com/showthread.php?t=79653
http://forums.bistudio.com/showthread.php?t=78338
Multiplayer Locality: http://community.bistudio.com/wiki/6..._or_JIP_Player
Multiplayer Parameters: http://forums.bistudio.com/showthread.php?t=86432
Parachuting / Parajumping / Eject Units : How-To: http://forums.bistudio.com/showthread.php?t=76848
Post Processing Effects: http://forums.bistudio.com/showthread.php?t=75528&
Revive Script: http://forums.bistudio.com/showthread.php?t=74396
Spawning Groups: http://forums.bistudio.com/showthread.php?t=74006
Trip / Triggered Flares: http://forums.bistudio.com/showthread.php?t=79378http://forums.bistudio.com/showthread.php?t=84104
http://forums.bistudio.com/showthread.php?t=86062
http://forums.bistudio.com/showthread.php?t=85308
http://forums.bistudio.com/showthread.php?t=79874
http://forums.bistudio.com/showthread.php?t=85489
http://forums.bistudio.com/showthread.php?t=82590
http://forums.bistudio.com/showthread.php?t=84854
Vehicle-Respawn: http://forums.bistudio.com/showthread.php?t=76445
Weapons Respawn: http://forums.bistudio.com/showthread.php?t=76731
If nothing here answered your questions, you can try searching the forums, if you have no luck, then make your question thread.
[OA] How to operate the Scud in scripts/triggers:
http://forums.bistudio.com/showthread.php?p=1666847
How to close all doors within a radius:
http://forums.bistudio.com/showthrea...-within-radius
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