I can't wait for those building positions to work.
Oh, the things i could do in the cities, putting militia on rooftops is one thing, but it would be so much better to have them walk around in them![]()
I can't wait for those building positions to work.
Oh, the things i could do in the cities, putting militia on rooftops is one thing, but it would be so much better to have them walk around in them![]()
Yeah its your island so make it how you want.
I really meant that I wish the town varied in size more but oh well.
I wish someone could do a repaint of the buildings for this map. To make them more African looking. Then it'd be perfect.
Click for mah PC specs!
Spoiler:
If you havent notice I made a video of your island and unitsDualan Conflict The funny thing is the 1st town trashed by the molatians is a molatian town next to the base where you see them getting ready lol.
Ok, I'm getting close to the release of Isla Duala v1.0 and I'll soon have ready a new version of Panthera, too. Whats the big news? After more than 20 hours of config tweaking: Alice (Civilians & Civilian Vehicle) modules work on my custom island by simply placing module icons to the mission and I've been able to eliminate almost all of the RPT errors!
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Enad: sent me PM, maybe a sketch what you would actually see on the map.
IceBreakr, C/O [SBP] - Slovenian Black Panthers (www.vojak.si)
Err... Mi-48 Caiman in A3? Bitch please...!
Don't mention the war..... I mentioned it once, but I think I got away with it all right...
-Basil Fawlty
@IceBreakr
It seems to be that the island @Panthera, and this island use the same name "ibr_plants.pbo"with the island Duala.
So we cannot combine it within our common Island addon map.
What i saw in the file itself is that they cannot be used together.
Renaming them would solve this simple matterwhat are ur plans regarding this matter?
The used key is the same as panthera... can we use one key for both islands?
Great news and thanks!!
Not sure if you would know but maybe once someone creates proper African units, is there a way that they could make those units works with the ALICE mod instead of the Russian Civilians. It seems really hard to do, Im just wondering if its possible.
Also, A sketch of what? The town sizes or the more African oriented houses?
Enad altering Alice to use new "faction/nation" is possible. I just switch from CIV/RU to something else I guess? Right now only CIVs spawn, no Russian population
Killg0re: I'll release new ibr_plants.pbo so you can use it for Duala or Panthera, they will be the same. All RPT errors are removed from them and I've added couple of ruins.