ISLA DUALA FOR ARMA 2
First Release: December 30th, 2009
Previous Release 1.95: June 12th, 2011
Current Release 1.97: October 24, 2012
Complete readme file can be found here:
Minimalaco's Introduction Video:
Media screenshotsCode:town Bolabongo upgraded, new Dendala District added final brg_africa v1.24 fixed grid offset for artillery smoothed out road near Numbo and Ursana new clearing E of Mawimbela near river pass new factory and a farm near Kirabo further improvements to satmap upgraded the Pumado Armybase Canto armybase slight update aircraft now taxi correctly at Kinsella Intl. runway upgraded landing system lights at Kinsella Intl. & Aeroporto Molatia Intl. runways on W and E sides activated oil pumps presidental palace added to Bolabongo outskirts added three Molatian forts, used for defense of Bolabongo added new warehouses for Molatian army massive redesign of beaches added more detail and cover spots suck as rock formations several smaller bugfixes Units changes: vehicle classes for Viggens and AS-350 Squirrels now use standard Air class unarmed AS350 Squirrel versions dont have a graphics glitch anymore 7x FFAR Launcher on AS350 has a proper display name replaced Leopard 1A5 crew from Rifleman to Crewman Leopard sound distance fixed, new realistic engine sounds removed zetaborn faction tweaked Mig-21 handling / control sensitivity replaced Mig-21 sounds with improved real recordings Mig-21's UB32Launcher now has correct 57mm rockets, half-load in each launcher removed old texture flags from Pinzgauers crew of T-55 changed to correct one new gunfire sound of Afrenian Steyr AUG new Molatian soldier: Trashtalker (AKM), he likes to trash talk to human players
Check the Media website!
Units (class list) 1.97:
Please report bugs to:
Official Site www.icebreakr.info
p.s. Special thanks to BIS for mentioning Duala in their Arrowhead game (under Credits ticker)!