woow great to see that you are still working on your Soundmod! i play with it since Arma 1. sounds good!
woow great to see that you are still working on your Soundmod! i play with it since Arma 1. sounds good!
Now,...does anyone know of someone who can help me along with the config? anyone?
As Real as Possible...and I'm not talking about a condom...
Asus Crosshair IV Formula | Phenom II X6 1090T BE @ 3.8GHz | Sapphire Radeon HD 7870 OC 2GB | 8192MB Kingston 1333MHz DDR3 | WD Caviar Black 1TB 64MB | Creative X-Fi Titanium HD | Seasonic X-750
Yep, the direction and dampening they use. Also, I notice gunshot sound is better sounding when in stereo, not mono. My idea for those so inept in getting something close to as what you would hear is going out to the range , fire a weapon, standing back a few feet like 10 or more and have someone else fire it, and remember what it sounded like and compare the sound of what you heard to the recording. 3 and 6 variations featured here of the PKM are the closest to hearing this bad boy in person. All the others are great for other distances and angles and such if it were to be put in a game. I really really wish one of the sound Devs and head of Dev's in Project Reality would check that out. I've always had a hard time trying to reason with those guys. These guys have top if the line, but you can still get a great basic recording with a Tascam palm held dig recorder. It's just the dampening would have to be right to keep the sound pressure from distorting. Great video btw
Wow great to see you're still making some high quality stuff here for OA! I can't wait for the release... if there ever will be one.![]()
Phenom II X4 955 45 nm OC 3.6 GHz
GeForce GTX 570 Classified
12 GB Dual-Channel DDR3
M4 Solid State Drive
Force is the best negotiator.