Jump to content
Sign in to follow this  
KingN

ShowScriptErrors not working properly

Recommended Posts

After Steam updated my Arma to 1.04 I noticed that when starting the game with -showScriptErrors parameter the bug report only tells you when encountering a script error but doesn't tell you where it's located in the script. In 1.03 also the error location was reported.

A minute ago I spent 20 minutes looking for the error I kept getting in a script I'm currently working on, just because I didn't know what line was it where I was getting it. Earlier when the error report was given properly I would have now spent on this only some 1-2 minutes to fix it.

I mentioned this already in the bug report thread but I'm not 100% sure if it's 1.04 bug and I really need this useful feature getting to work if somebody knows a solution. Anybody else having this problem in 1.04?

---------- Post added at 09:59 PM ---------- Previous post was at 09:32 PM ----------

Ok I started using the .rpt file to examine the script errors but it would still be convenient to have the bug reports in game to save time. Anybody?

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×