After releasing Sbrodjistan for ArmA, I am back to my initial projected island : Sbrodj.
First unreleased Sbrodj was an unplayable ArmA map. Unplayable due to forest, I have been a victim of the "Schmalfelden syndrom". Too much trees on the map ... so I had switched to a desert map : it has been Sbrodjistan !
So, back to Sbrodj. The project is to build a Warefare dedicated map, with a "no corner" structure, roughly symmetrical features and a bit "simplified".
Having been helped by Floosy my ADO team mate, I have launched again the map building factory ...
I am a bit late on my schedule because I had to rebuild the whole roads network with ArmA2 roads and decided to add 2 "towns" on map.
Sbrodj the central ruined town with it's castle is finished, Zuud the large town in the South-West is nearing completion, Severnsk the large town in the North-East is still to be transformed.
Last edited by Old Bear; Sep 19 2009 at 13:03.
Master Gunnery Sergeant
Nice work. Although, all those leafy-oranges may cause FPS issues.
How big is it?
Looks like a great island.
@Gnat : Thanks
@b00ce : Thank you, you mean the reed ? I have been a bit over generous on them.
The map is 10km x10km
The work is still in progress on Sbrodj, but the project is nearing completion.
An internal beta release is tested now by the Clan ADO, my game team.
Here is an updated map of Sbrodj :
Click to get a larger map.
This last version features
- 2 main bases/airports [AI friendly],
- 2 main towns Severnsk and Zuud,
- one main ruined town, Sbrodj the former capital town,
- many villages, 2 of them ruined,
- a railway network in the North-East part,
- some bridges,
and last addition 2 small islands to be used in Warefare ...
Last edited by Old Bear; Oct 19 2009 at 14:40.
Good luck finishing it.
Master Gunnery Sergeant
Might want to make in incompatible with DMarkwick's Fire/Smoke addon, otherwise it might turn into a desert island!
Looks great, though!
Private First Class
@ TRexian : the first version of the "Sbrodj" shapped island was an ArmA release: Sbrodjistan a desert version of the map. No problem with forest fires there
The Sbrodjistan version was made because the initial Sbrodj Alpha for ArmA was beautiful (from my point of view ...) but was unplayable because of the huge quantity of trees on the map. This Sbrodj for ArmA map hasn't been released publicly.
Man, I can't wait to test this map. I wish I could make awesome maps.