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Thread: USAF C-130H Hercules

  1. #11
    Sergeant Major Kristian's Avatar
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    Can confirm, no orruption this turn.
    1/13 Ei kotioudu koskaan

  2. #12
    First Lieutenant Manzilla's Avatar
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    Quote Originally Posted by soldier2390 View Post
    UPDATE: now the AI can finally "Land & TakeOff"! plus you can now drive up the ramp, plus additional model updates and fixes.

    Now uses ACE2 Flares!

    credits: Snakeman, EddyD, Rocket, Soldier2390

    p.s. all other Herc's from me and Crash will be released later, by me or crash!
    Thanks bud! Good to see this updated to use ACE2 but is there away to disabled the ACE2 flares on this plane? If I place the ACE2 No Countermeasures Module on the map will they be disabled like they are with all other planes/helis when I'm playing ACE2? Hope so cause I much more prefer using MMA's or even the awesome RKSL CM system.(But they gotta do something about the little annoying bugs that have been there for months. Damn I wish I had the skills so I could lend them a hand.)

    Quote Originally Posted by NZDF CRASH View Post
    Heres a hopefully uncorrupted link :/
    http://www.filefront.com/15651767/USAF_C130H_FINAL.7z
    Thanks to you as well bud. I appreciate it.

    Quote Originally Posted by Kristian View Post
    Can anyone confirm no corruption this time around? (sic)
    Gimme a few more seconds and I'll let you know.

    EDIT:

    Yup, it's all good bud. File works.
    Last edited by Manzilla; Feb 22 2010 at 10:26.
    (God damn bananas..... again)

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  3. #13
    Sergeant Major Kristian's Avatar
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    Whats the command to open up the ramp? I presume its something like
    "c130test animate ["ramp_top", 1]; or something similar to BIS

    a little offtopic, can anyone tell me how to exec a HALO parajump script when "this" hits certain height?

  4. #14
    Supreme Emperor of Nigeria RKSL-Rock's Avatar
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    Quote Originally Posted by Manzilla View Post
    ...awesome RKSL CM system.(But they gotta do something about the little annoying bugs that have been there for months. Damn I wish I had the skills so I could lend them a hand.)
    Well if people tell us what "little annoying bugs" are we tend to fix them. But we cant fix anything if we dont know about.

    RKSL Bugtracker
    Last edited by RKSL-Rock; Feb 22 2010 at 12:28.

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  5. #15
    When trying to take off on Utes, this fat albert seems to not want to take off!

  6. #16
    Sergeant Major Kristian's Avatar
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    Quote Originally Posted by PSYCHOSIM;1576008 begin_of_the_skype_highlighting******************* ***********************1576008******************en d_of_the_skype_highlighting
    When trying to take off on Utes, this fat albert seems to not want to take off!
    I guess you'll need bigger runway.. well obviously, unless you use attachto and attach it to F35 xD

  7. #17
    Gunnery Sergeant NZDF CRASH's Avatar
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    Author of the Thread
    would like to decrease runway it uses to takeoff but when i alter the envelope to do such the old ai issues rear their ugly head so for now the envelope will remain the same until either soldier2390, me or wld427 can improve upon it

    Free your mind and your ass will follow
    Anzac Mod MkII
    ON HIATUS

  8. #18
    First Lieutenant Manzilla's Avatar
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    Quote Originally Posted by RKSL-Rock View Post
    Well if people tell us what "little annoying bugs" are we tend to fix them. But we cant fix anything if we dont know about.

    RKSL Bugtracker
    I don't even have the mod installed. Others said they were gonna do it in other discussions. I don't report bugs for Mods I'm not using.

    And it was mentioned in one of the RKSL threads. I'm really not gonna post bug reports for stuff I don't use and that is already mentioned in the proper thread. I got enough bugs to fix in my missions.

    ---------- Post added at 06:36 PM ---------- Previous post was at 06:28 PM ----------

    Quote Originally Posted by Manzilla View Post
    is there away to disabled the ACE2 flares on this plane? If I place the ACE2 No Countermeasures Module on the map will they be disabled like they are with all other planes/helis when I'm playing ACE2?
    Guess not, eh?
    Last edited by Manzilla; Feb 22 2010 at 23:34.

  9. #19
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    thanks guys for the support, ill try to answer any questions that remain once i get back! if crash dont answer them...btw big thanks too crash!!! great team we make bud! everyone will see more and i dont just mean hercs... as im sure most want to hang me and crash if we mention hercs again lol! so keep an eye out!
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  10. #20
    When i drive an ATV or something else in the back of the C130 and start the engines for takeoff the ATV still stays on the ground. Is there a way to fix that?

    It would be nice if someone could lay on the ramp during the flight and shoot with a machine gun or something like that.

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