View Poll Results: Do you get the error pictured? No Entry ...Task.iconCreated

Voters
23. This poll is closed
  • Yes I get this error - I have the Steam Version

    6 26.09%
  • Yes I get this error - I don't have the Steam Version

    5 21.74%
  • No I don't get this error - I have the Steam Version

    2 8.70%
  • No I don't get this error - I don't have the Steam Version

    10 43.48%
Page 1 of 2 12 LastLast
Results 1 to 10 of 16

Thread: BIS: No entry 'bin\config.bin/RscTitles/RscArtyMap/Task.iconCreated'.

  1. #1
    Gunnery Sergeant oktane's Avatar
    Join Date
    Mar 11 2002
    Location
    PBR Streetgang, this is Almighty.. do you read me, over?
    Posts
    518

    Exclamation BIS: No entry 'bin\config.bin/RscTitles/RscArtyMap/Task.iconCreated'.

    TRY DEMO MISSION HERE if you haven't experienced it.
    BUG REPORT: http://dev-heaven.net/issues/show/6279 REGISTER AND VOTE PLEASE

    Sample Mission:
    Download PBO Mission

    Steam Users: If you don't get this error, please try the demo mission in the first post. If you still don't the error, can you tell us your region? (country) It may be that there are different steam versions?

    Comon BIS, this is something that was left out of 1.03 and still wasn't put back in 1.04. Can you hot fix it for us steam users? I believe we are the only ones that get it. We need an updated Arty module with the fixed config or the missing icon assets.



    Warning Message: No entry 'bin\config.bin/RscTitles/RscArtyMap/Task.iconCreated'.
    Warning Message: '/' is not a value
    Warning Message: No entry 'bin\config.bin/RscTitles/RscArtyMap/Task.iconCanceled'.
    Warning Message: '/' is not a value
    Warning Message: No entry 'bin\config.bin/RscTitles/RscArtyMap/Task.iconDone'.
    Warning Message: '/' is not a value
    Warning Message: No entry 'bin\config.bin/RscTitles/RscArtyMap/Task.iconFailed'.
    Warning Message: '/' is not a value
    Warning Message: No entry 'bin\config.bin/RscTitles/RscArtyMap/Task.colorCreated'.
    Warning Message: Size: '/' not an array
    Warning Message: Size: '/' not an array
    Warning Message: No entry 'bin\config.bin/RscTitles/RscArtyMap/Task.colorCanceled'.
    Warning Message: Size: '/' not an array
    Warning Message: Size: '/' not an array
    Warning Message: No entry 'bin\config.bin/RscTitles/RscArtyMap/Task.colorDone'.
    Warning Message: Size: '/' not an array
    Warning Message: Size: '/' not an array
    Warning Message: No entry 'bin\config.bin/RscTitles/RscArtyMap/Task.colorFailed'.
    Warning Message: Size: '/' not an array
    Warning Message: Size: '/' not an array

  2. #2
    No error - Not steam.


  3. #3
    Gunnery Sergeant oktane's Avatar
    Join Date
    Mar 11 2002
    Location
    PBR Streetgang, this is Almighty.. do you read me, over?
    Posts
    518
    Author of the Thread
    Quote Originally Posted by Alex72 View Post
    No error - Not steam.
    Thanks for checking.

    This is related to the error that used to appear in the lobby of MP games too, there were missing assets for Steam users... they FIXED that in 1.04, but forgot about this.. You'd think they'd do a diff of a steam version vs a dvd version to see what they are missing, that would totally solve the issue.

  4. #4
    Master Gunnery Sergeant
    Join Date
    May 15 2005
    Location
    Eastern Oregon
    Posts
    1,345
    no error here either...using DVD
    Last edited by No Use For A Name; Sep 18 2009 at 09:59.

    Case: CoolerMaster HAF-922
    MoBo: ASUS M4A89GTD Pro/USB3
    PSU: XFX Black Edition 750w
    CPU: AMD Phenom II x4 965 3.4GHz OC'd-->3.9GHz
    RAM: 12GB Mushkin Blackline DDR3 1333 w/ 6GB RAMDrive
    GPU: Palit GTX 560Ti 2GB
    Display: Asus 25.5" @ 1920x1200
    OS: Win7 Pro 64bit
    Audio: On-board AC'97 w/ Sony 5.1 surround

    ArmA2 @ SimHQ: Introducing SimHQ O.N.E. - Objectives and New Environments, to SimHQ Arma2 multiplayer! Join us Mondays and Thursdays for organized tactics and teamwork!

  5. #5
    Gunnery Sergeant oktane's Avatar
    Join Date
    Mar 11 2002
    Location
    PBR Streetgang, this is Almighty.. do you read me, over?
    Posts
    518
    Author of the Thread
    Bump. If you don't get this error on steam, please try the demo mission in the first post. If you still dont get it, can you tell us your region? (country)

  6. #6
    I get this error since 1.02 or 1.03 with MLRS and GRAD

    It works fine with static artillery (canons and mortars).

    Mobile arty is useless for me... no change in 1.04

    I have german download version.

  7. #7
    Gunnery Sergeant oktane's Avatar
    Join Date
    Mar 11 2002
    Location
    PBR Streetgang, this is Almighty.. do you read me, over?
    Posts
    518
    Author of the Thread
    Quote Originally Posted by EricM View Post
    I get this error since 1.02 or 1.03 with MLRS and GRAD

    It works fine with static artillery (canons and mortars).

    Mobile arty is useless for me... no change in 1.04

    I have german download version.
    Thats strange. Did you use the test mission?

    I dont know what you mean about mobile artillery. If you mean the MLRS, you must load it with the proper ammo type. This is off topic, but here are the ammo types that work with artillery (I'll put them on the wiki soon, edit done.. here ):

    Spoiler:
    Last edited by oktane; Sep 19 2009 at 22:08.

  8. #8
    Nothing to do with steam.

    I don't have steam and have the "problem" too. RscMap config in the arty module didn't get updated in patch 1.04, class Task is still missing the new fields that were introduced with patch 1.03, that's all.

    Xeno

  9. #9
    Gunnery Sergeant oktane's Avatar
    Join Date
    Mar 11 2002
    Location
    PBR Streetgang, this is Almighty.. do you read me, over?
    Posts
    518
    Author of the Thread
    Quote Originally Posted by Xeno View Post
    Nothing to do with steam.

    I don't have steam and have the "problem" too. RscMap config in the arty module didn't get updated in patch 1.04, class Task is still missing the new fields that were introduced with patch 1.03, that's all.

    Xeno
    Well it does have to do with different releases. (regions?) Some people get it and some people don't. I'll install my dvd version tonight and do some diff's.

    If they don't fix it soon I am thinking of just including the artillery scripts with missions, with fixed configs. And a better arty map! using the mortars on that huge zoomed out thing is atrocious.

  10. #10
    I'm not able to vote since the poll is closed, but I have this same error pop up and I don't have the Steam version (ordered DVD-box from http://gogamer.com, if that matters).

    I downloaded the mortar mission linked in the original post, and got the same error that I get when trying to do it myself in the editor. I'm not sure exactly what the error means, but it seems to cause some strange occurrences with player-operated artillery firing. For instance, I set up a bunch of civilian groups (20 in all) in Chernogorsk, and then shelled it 30 times with the M119 using High Explosive shells. After that was done, I got in an empty heli and flew to the city myself. When I got there (and I tested this a couple of times), I saw what appeared to be "minor" building damage, a few downed trees, no destroyed vehicles (Ambient Civilian Vehicles module running), no sign posts knocked over, and a fair number of dead people with a few wounded scattered around as well.

    To contrast that a little, placing a M119 inside the city and using direct fire on buildings there would blow up vehicles that were a moderate distance away, and only a couple direct hits would bring down many of the structures (the International Hotel only took 3 or 4 I believe). While I expect the long range shelling (and WOW is the minimum range not very minimal - especially for the MLRS) to be less precise than direct fire, and not necessarily get direct hits on buildings super often, I can't understand how it wouldn't have at least destroyed some vehicles - and after 30 rounds in roughly the same spot, probably knocked down a building or two as well.

    Also, from playing around with the editor myself, it also seems as though the SADARM rounds for the M119 don't function if fired manually at buildings or tanks (haven't tested them with a fire mission). Also, firing off White Phosphorous rounds seemed to kill individuals that were very near where the round landed, but not much else - firing into a group that I set up on a hillside didn't kill all of them, despite their close proximity to one another. I've also fired WP rounds into buildings near the gun position and ran through the cloud 5-10 seconds later without taking any damage - shouldn't it be dangerous for a while?

    So...what does the error mean exactly? Obviously the M119 shells do something when fired by a player through the artillery system, even though I suspect they aren't doing as much as they probably should.

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •