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Thread: Patch 1.05 suggestions

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  1. #1

    Patch 1.05 suggestions

    This thread is for all 1.05 related suggestions
    Heres a few to start off the thread.

    How about If you steal an enemy truck, the enemy (AI) sees a friendly unit (or real player) sees a green nametag.
    If the truck gets too close, say 50m, the AI should be able to tell as the driver is clearly viewable from that distance and the tag should come up as red for real players. What does everyone else think of this feature?

    Another suggestion is the windows in vehicles which you can't see through when you're viewing from inside such as the BMP3; I think you should be able to see through the windows so you can tell whats outside, even as a passanger. -yes there is the option to view directly through the window in 'driver mode' but then you can't see the state of your friendly units in the vehicle and the damage it has taken (from bullet holes in the walls etc)
    And the right and left gunner also can't see where their gun will fire if crosshairs are disabled because all they see is a window. I'm not sure what happens if they turn out but when they're under heavy fire they don't want to be outside
    Quote Originally Posted by Binkowski View Post
    i wonder if the big bad leader is a man with a gravely voice, with a big full accent. he probably has an eye patch and wears a nice suit. this means he is leader of bad guy. he most likely holds a nuclear missile bomb and will never give the nuclear missile bomb to the good guys. but, the main character will say "give the nuclear missile bomb to us leader enemy boss, and then put your hands up". he will reply with "okay", followed by "usa is dominate". this will be the end of the arma3 story.

  2. #2
    sins Arma 2 is out we still cant use linux server when are you releasing it ?

  3. #3
    Please, for the love of God, solve the particle scaling "bug".
    Fire And Smoke for ArmA2: JTD_FireAndSmoke v0.2

    For better future effects addons, please vote for this ticket.

  4. #4
    smoke grenades for AAV P7A1 vehicles still don't work
    FFF mantra : First to see, First to shoot, First to kill
    Take ArmA II to the next level, thanks ArmaHolic team for the great website !

  5. #5
    Quote Originally Posted by MQ-9 Reaper View Post
    smoke grenades for AAV P7A1 vehicles still don't work
    ... I already wrote this issue two times weeks ago. It seemes the devs do not read all bug reports. Ok, much to ready.

  6.   This is the last Developer post in this thread.   #6
    Quote Originally Posted by DMarkwick View Post
    Please, for the love of God, solve the particle scaling "bug".
    Thats not a bug, it is optimalisation feature.

    ---------- Post added at 11:38 AM ---------- Previous post was at 11:35 AM ----------

    Quote Originally Posted by Himmelsfeuer View Post
    1.Hold Fire-Bug fixed,Units hold fire if they are told to
    It is not bug it is designed to be like that - they hold fire until they are threatened. If they will not return fire they will just die, AI knows that enemy aims on him..

    ---------- Post added at 11:41 AM ---------- Previous post was at 11:38 AM ----------

    Quote Originally Posted by eJay View Post
    Bring back ArmA 1.14 performance!
    Arma2 engine is more optimised and faster than Arma1. To find that simply try arma1 islands in arma2. Also addons are more optimised in Arma2 (shaders, amount of textures)

    ---------- Post added at 11:45 AM ---------- Previous post was at 11:41 AM ----------

    Quote Originally Posted by Bryce23 View Post
    patch 1.4 actually made my gameplay worse. ever since i downloaded it my game has been freezing every 30 seconds.
    Check your windows and services running on background at the same time with arma2.

    ---------- Post added at 11:51 AM ---------- Previous post was at 11:45 AM ----------

    Quote Originally Posted by McArcher View Post
    * Please fix the driver head in russian "КамАЗ" truck (~[kama:z]). The head of the driver is at the ceiling! You cannot see what is left and right from the cabin !!! Have you even been inside KamAZ ???
    Kamaz mesh is correct scale, cabine and seats are well modeled, but soldiers are very tall. Press NUM2 to lower your view. Unfortunately engine does not suport other than initial horisontal view now.

    ---------- Post added at 11:59 AM ---------- Previous post was at 11:51 AM ----------

    Quote Originally Posted by NicoBOS05 View Post
    Config :

    Please BIS, could you configure for the AV-8 the same VTOL as the F-35.
    Thank you.
    No as the Harrier has not the same powerfull engine as F-35B. Loaded Harrier is not able to start verticaly in RL.

    ---------- Post added at 12:06 PM ---------- Previous post was at 11:59 AM ----------

    Quote Originally Posted by Kalikorz View Post
    Please put access to everything into the editor I cannot place an LHD to save my life right now.
    LHD is not a vehicle, it is a "structure" in the game.

  7. #7
    Quote Originally Posted by Armored_Sheep View Post
    Quote Originally Posted by DMarkwick
    Please, for the love of God, solve the particle scaling "bug".
    Thats not a bug, it is optimalisation feature.
    Yeah, I've been told that it's an overdraw feature, but the effect is that particle sizes are limited, and that zooming in/optics allow you to see through particle clusters.

    However, I appreciate that as my mod seems to be the only one affected, it's probably not going to change

  8. #8
    Sorry if repost, but how about fixing autopilot landing of Su-25 at main airfield near Vybor? The autopilot strikes Su-25 at landing moment that costs till two bars of HP. Also, it would be great to give us a possibility to clear up the strip from traces of landing disasters that doesn't allow to land again by using autopilot.
    Also it is something strange with target locking of Mi-24 missiles. It is almost disabled now.
    Last edited by Starshina(RUS); Sep 15 2009 at 18:44.

  9. #9
    Suggestion

    - Tighter Turn Circle For C-130 on the Ground
    Currently cant taxi from taxiway to runaway without having too cut off onto the grass really silly considering C-130s have a tight turning circle in real life

    - MP Server Browser Showing Which server have signed files running
    Its very annoying trying to connect to servers with custom addons, and then spending 5min loading to get kicked becuase the server is signed please allow people to see which servers are signed so we dont waste our time looking for servers that arnt.
    Last edited by MattXR; Sep 15 2009 at 18:56.

    MattXR ( MxR )

    Check out my Twitter BIS Fans and Sub!
    -- MRKCCO Twitter --


  10. #10
    1.Hold Fire-Bug fixed,Units hold fire if they are told to
    2.Graphic-fix flickering textures
    3.Graphic-fix the scope/zoom bug:Zooming with Binocular or Sniperrifle makes strange flickering and poping up of objects in the viewdistance
    4.Civilian Module-add a option for the size of civian groups/number in towns and let us select the area for civilians

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