I want to place a target in a random building in a random spot at the building, however different buildings have a different number of allowed conditions. After I pick a building, is there any way to check how many indexes are legal without making some stupid workarounds?
I'd hate to do it by checking each and every building, and I'd hate to do it by checking when it returns an invalid position, but I suppose if there's no better solution I'll have to do just that.
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but I suppose there's no real choice.

