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Thread: New objects.pbo for map, how to pack?

  1. #1

    New objects.pbo for map, how to pack?

    I have following structure:

    P:\ibr\ibr_plants where all my p3ds and textures in \data are.

    My island is located in:
    P:\ibr\panthera2

    When I set definitions for nature/artificial objects the path states for example:
    ibr\ibr_plants\palm_01.p3d

    When I pack both into separate .pbo and launch the game none of the objects from ibr_plants.pbo can't be found. What am I doing wrong here? :/

    Edit: Please delete topic
    Figured it out... wrong $PBOPREFIX$ -> ibr\ibr_plants instead of just ibr\
    Last edited by IceBreakr; Sep 10 2009 at 15:03.
    IceBreakr, C/O [SBP] - Slovenian Black Panthers (www.vojak.si)

    Err... Mi-48 Caiman in A3? Bitch please...!

  2. #2

    New objects, like an ADDON ?

    Hi there,

    Ok i was to soon, and didnt read all, you fixed it cool.

    Later,
    Allie

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