Sep 7 2009, 21:05
RVMAT basics (SuperShader,MultiMaterial,SkinShader,Procedural etc)
We are releasing some information related to materials basics, texture maps etc. You may find them useful for Your projects.
1. RVMAT Basics (SuperShader, MultiMaterial, SkinShader, Procedural/Glass/Water/Detail/Normal/Specular/Tree etc. maps)
Done: SuperShader for MAX and MAYA (no .fx files yet)
Done: MultiMaterial for MAX (no sample .mcr script yet)
Done: SkinShader (no sample MAYA cgfx (screenshot) yet)
Done: Face wound textures
Done: Static Environmental Reflections (published mainly for compatibility reason as SuperShader (includes environmental map/fresnel) replacing this functionality)
* - some hints about physical properties at bottom http://community.bistudio.com/wiki/R...cal_properties (including Bullet Penetrability )
2. Texture Map Types (includes HQ NM)
3. Post Process effects
4. Unit ergonomics (Soldier model proportions)
5. Weapons settings (some informations about weapon configs)
7. other documentation per demand and as needed
Please don't edit these wiki pages w/o some prior discussion with BI staff as we will add more info into these in future ...
Per demand => if it's possible i will see what can be done about such requests ... if you not post here just bug me on ARMA2 irc channel
Last edited by Dwarden; Aug 11 2010 at 10:59.
Chief Warrant Officer
Sep 8 2009, 19:17
well such are on hold decision for later (You will need wait at least two weeks) ...
Chief Warrant Officer
Ah I thought I was going blind.
Master Gunnery Sergeant
Nice, finally explanation of this post processing scripting!
Last edited by USSRsniper; Sep 8 2009 at 23:01.
"Man is condemned to be free; because once thrown into the world, he is responsible for everything he does."
Nice...2 questions: Could you please put on some config hints/tutorials for a helicopter (aswel as the model config) or maybe a basic structure for a heli config? What about the supershader for max?
Sep 9 2009, 19:28
erm SS for max should be there ... just no 'files' yet ..
ah ok...any idea on when releasing it?
Originally Posted by Dwarden
I really appreciate your work!
Sep 12 2009, 00:00
Added Skin Shader details http://community.bistudio.com/wiki/Skin_shader
linked from main RVMAT list
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