Why do you have 4GB of ram on an X58 platform catito? I thought that they all did triple channel?
About the exact technical connection to Hyperthreading I dunno, but fixin ArmA 2 performance is a lot of voodoo, anyway
So if you have a Dell computer you're SOL if you want to disable hyperthreading? What's the story with the cpu count, where can I find this?
the "PAGEFILE" is your virtual memory,
turn that of it smoothed the game for me.
rightclick my computer/properties/Advanced settings/visualperformance.
it takes a part of your harddrive and uses it as virtual memory only your harddrive have too read two things now, the game and the virtual memory.
in my situation that was my bottleneck..
i think when u have 2 HDD's in RAID it isnt needed, if u installed the game on second HDD
After 1\2 hours of play Vista says I've no more free memory (I have 4gb but ArmA 2 don't use more than 2gb), ingame there are a lot of rendering problems and then I have to close the game
Bug Reports: -
A.I.A.P. - Alpha Infantry Assault Platoon
A tactical Shooter one time I've tried programming with a small group of users
I have pagefile turn off and it smoothed the game too.
but so you need at least 6gb of ram running Arma2 under Vista64.
with 4gb I had your same error message(memory).
ps: I'm from Italy too. I see on the forum your problems with Arma,
I solve them and maybe I can give you a little help.
feel free to PM me if you need.ciao.
---------- Post added at 01:02 PM ---------- Previous post was at 12:48 PM ----------
so 3gb(3x1) 6gb(3x2) etc. in real world applications there's no much
advantage(on double). sure someone on the forum knows how to
explain it better than me,sure!
but for my experience on Vista64 6gb ram are the optimum. disabling pagefile for example.