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Thread: ArmA2 / OA (low) performance issues

  1. #1641
    Quote Originally Posted by Leon86 View Post
    Arma 2 is pretty good now, after a whole bunch of patches. As for Arma 3 there will be a community alpha, so at least we'll know how buggy it is and how terrible it performs.
    You will know how buggy and terrible the alpha will perform, its not a demo for A3.

  2. #1642
    Okay, thanks for help here, but I figured it out myself: The lag was exclusively caused by Anti-Aliasing. I don't know why, but it seems like it can't handle it in Arma... everything else can be very high and run at 30fps, but the smallest AA is causing bad lag :/

  3. #1643
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    Quote Originally Posted by TheBrinker72 View Post
    Okay, thanks for help here, but I figured it out myself: The lag was exclusively caused by Anti-Aliasing. I don't know why, but it seems like it can't handle it in Arma... everything else can be very high and run at 30fps, but the smallest AA is causing bad lag :/
    Given your modest rig, here are a few more tweaks that should help you get A2 running smoothly yet looking good:
    http://forums.bistudio.com/showthrea...66#post2081466

  4. #1644
    Master Gunnery Sergeant MavericK96's Avatar
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    Quote Originally Posted by TheBrinker72 View Post
    I know it's really a weak GPU, but this same card can also run most other modern games at high settings... Why not Arma?
    I highly question which "modern games" can run at high settings on a GT 230.
    Core i7 920 @ 3.995 GHz, HT off
    12 GB OCZ DDR3-1600
    GTX 680
    2x Intel X25-M 80 GB SSD
    Windows 7 Pro x64

    ArmA2/OA Settings:
    1920x1080 w/ View Distance at ~3600
    Video Memory at Default
    MSAA Very High, AToC=0, SMAA Ultra
    Post Processing at Very Low
    All other settings at Very High

  5. #1645
    Quote Originally Posted by MavericK96 View Post
    I highly question which "modern games" can run at high settings on a GT 230.
    Left4Dead 2 at the fullest, Crysis Warhead at regular high...

    It's not like I'm talking about Battlefield 3 or Crysis 2 here.

  6. #1646
    Master Gunnery Sergeant MavericK96's Avatar
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    Quote Originally Posted by TheBrinker72 View Post
    Left4Dead 2 at the fullest, Crysis Warhead at regular high...

    It's not like I'm talking about Battlefield 3 or Crysis 2 here.
    Ah, okay. Yeah, those games are 4-5 years old so I guess my definition of "modern" is different from yours.

    I guess ArmA 2 is technically 4 years old too, but it was pretty hard to run it at high settings when it came out. Only in recent times can we really start getting up there.

  7. #1647
    I bought ArmA 2:CO a few days ago, and when I played it I discovered that I could only play with all settings on the lowest to play without much lag. I used "Can You RUN It" and I met, maybe even exceeded the system requirements for both games.

    My specs are:

    CPU:Intel Core I5-2450m 2.5GHz

    Graphics Card: nVidiA 610M

    RAM: 8 GB

    Can anyone tell me how to run this better?

  8. #1648
    Quote Originally Posted by Gladiator12 View Post
    I bought ArmA 2:CO a few days ago, and when I played it I discovered that I could only play with all settings on the lowest to play without much lag. I used "Can You RUN It" and I met, maybe even exceeded the system requirements for both games.

    My specs are:

    CPU:Intel Core I5-2450m 2.5GHz

    Graphics Card: nVidiA 610M

    RAM: 8 GB

    Can anyone tell me how to run this better?
    cant. that gpu is pretty much on minimum requirements.
    http://www.notebookcheck.net/NVIDIA-...M.63759.0.html

    it scores around 4500 points on 3dmark06, the recommended for arma 2 is an 8800GT which will score about 11000 points. and even that will only get you good fps on 1280x720 on medium.
    Arma 3 is a twitchshooter
    Needs more rainbow six 1-3

  9. #1649
    Just going to let you guys know, if you're near trees or bushes... your GPU will be put to the test. This causes -20 FPS to your video game, secondly... it can be even WORSE if you have Post Processing enabled. The reason being is that Ambient Occlusion (SSAO) is sort of a tested beta feature of ArmA II. And it isn't well optimized to be on the game even for people with good enough computers in the first place. So firstly, put your Terrain detail on Very Low or Low and you'll notice an extra boost of performance very fast. Secondly put your Post Processing off and you'll notice a severe increase of performance there too. It seems that Terrain Grass, Trees and Bushes don't get along too well with the Post Processing.

    My FPS stays at 50+ and sometimes up at 80's. But with Terrain Detail higher than low, and Post Processing on past Low... I'll immediately drop to 30FPS and lower. Just giving you guys a heads up, Post Processing and Terrain Detail are most likely your Graphical problems. You can use Anti Aliasing but you also have to realize your Anti Aliasing wont look 'as' good as it would with Anti Aliasing Post Processing enabled... so if you can find a comfortable range of Post Processing... you should have your self set

  10. #1650
    Master Gunnery Sergeant MavericK96's Avatar
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    Terrain Detail is tricky because it does make a large performance difference, but it also makes a MASSIVE difference in visual quality. Basically if you go below High (IMO) you are getting into territory where everything looks like flat dirt carpet.

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