Page 161 of 208 FirstFirst ... 61111151157158159160161162163164165171 ... LastLast
Results 1,601 to 1,610 of 2075

  Click here to go to the first Developer post in this thread.  

Thread: ArmA2 / OA (low) performance issues

  1. #1601

  2. #1602
    Quote Originally Posted by Nicolas145 View Post
    Using 3 cores didn't help at all.
    You have a phenom II x6, it has 6 identical cores, using -cpucount=3 might benefit the FX cpu's because they're made in pairs of 2 cores that share a great deal of hardware. with your cpu there's no reason it should help, more likely the opposite.

    overclocking might help, but you'll need to make sure your motherboard can handle it, you have to have an aftermarket cooler for the cpu and it's quite time consuming if you do it right.

    Quote Originally Posted by Slevikch View Post
    Hey all,
    Whenever I change the settings in game from Low to Very High, my FPS remains in the same 34-40 region, sometimes dips in the 20s but the change in graphic quality is minimal. So, I'm assuming that my FPS issue is processor related. Currently I'm using an AMD Phenom 955BE (3.2Ghz x4) and have no FPS issues with other games. Are there any small fixes or specific options that could be disabled to improve this?

    Thanks
    It depends on the settings. Model detail and viewdistance are real cpu killers. antialiasing is heavy on the gpu. Shadows on high/very high is gpu only, on medium/low it's cpu.
    Last edited by Leon86; May 27 2012 at 20:07.
    Arma 3 is a twitchshooter
    Needs more rainbow six 1-3

  3. #1603
    Sergeant Major
    Join Date
    Sep 21 2006
    Location
    In ze mountains
    Posts
    1,428
    Quote Originally Posted by Leon86 View Post
    You have a phenom II x6, it has 6 identical cores, using -cpucount=3 might benefit the FX cpu's because they're made in pairs of 2 cores that share a great deal of hardware. with your cpu there's no reason it should help, more likely the opposite.
    overclocking might help, but you'll need to make sure your motherboard can handle it, you have to have an aftermarket cooler for the cpu and it's quite time consuming if you do it right.
    It depends on the settings. Model detail and viewdistance are real cpu killers. antialiasing is heavy on the gpu. Shadows on high/very high is gpu only, on medium/low it's cpu.
    Slevich: good advice (as always) from Leon86. You can find his advice and more in this thread:
    http://forums.bistudio.com/showthrea...66#post2081466

  4. #1604
    I am having trouble in ARMA II: CO, when I play the game it runs on about 30-45 FPS, changing settings does little to no change (1-3 fps).

    Specs:
    i7 950 @ 4.2GHz OC
    Dual 670 in SLi @ 1.2GHz OC
    6GB RAM @ 1600MHz
    1200W PSU

    Tried fixes:
    Adding -winxp
    Beta patches
    Different drivers

    EDIT:


    I disabled Hyper Threading in BIOS, now I get around 180 fps on the menu screen rather than 50. But when I join a server (DayZ) I get back to 30-45.
    Last edited by BlueSebba; May 28 2012 at 15:33.

  5. #1605
    Have u tried different servers? Afaik, DayZ has some FPS issues atm. Also try at the Editor to see how the game runs in different parts of Chernarus.

  6. #1606
    Sergeant
    Join Date
    Apr 24 2012
    Location
    Calgary, Alberta, Canada
    Posts
    137
    Ok... I'm still getting really bad performance with my PC in ARMA 2 Reinforcements , but according to benchmarks, it should be running fine with EVERYTHING maxed.

    Specs are as follows:

    i5 2500k @ 3.3ghz
    ATI Radeon 5870 x2 Crossfire @ stock speed
    16GB DDR3 Patriot Gamer Series 1600mhz RAM
    Gigabyte ga-z68x-ud3h-b3 motherboard
    250GB+160GB OEM Hitachi + Samsung 7200rpm HDD
    1050W OEM HP Power Supply
    Windows 7 Ultimate


    I'm hardly getting 15 even with two 5870's.


    I get like 40+ fps in ARMA 2 regular, but why is it tanking in Reinforcements?
    What is wrong? Thanks


    EDIT: OK I found out why... the higher precision HDR the worse the performance and the worse (blurrier) it looks. 32 = 15-20 fps, 16 = 25-30 fps, 8 = 40+.
    Last edited by ruhtraeel; Jun 2 2012 at 07:57.

  7. #1607
    Sergeant Major
    Join Date
    Sep 21 2006
    Location
    In ze mountains
    Posts
    1,428
    @ruhtrael: what is wrong is your statement "it should be running fine with EVERYTHING maxed". Where on earth did you read/hear that?
    Practically no machine on earth can run OA with EVERYTHING maxed.
    You have to realise that OA is an extremely sophisticated game, WAY more complex that the majority of games out there.
    You have a pretty fast machine there so with a few tweaks you should be able to increase your framerate while keeping the game looking good.
    So try these proven optimisations:
    http://forums.bistudio.com/showthrea...66#post2081466
    And let us know how you get on

  8. #1608
    Quote Originally Posted by ruhtraeel View Post
    Ok... I'm still getting really bad performance with my PC in ARMA 2 Reinforcements , but according to benchmarks, it should be running fine with EVERYTHING maxed.

    Specs are as follows:

    i5 2500k @ 3.3ghz
    ATI Radeon 5870 x2 Crossfire @ stock speed
    16GB DDR3 Patriot Gamer Series 1600mhz RAM
    Gigabyte ga-z68x-ud3h-b3 motherboard
    250GB+160GB OEM Hitachi + Samsung 7200rpm HDD
    1050W OEM HP Power Supply
    Windows 7 Ultimate


    I'm hardly getting 15 even with two 5870's.


    I get like 40+ fps in ARMA 2 regular, but why is it tanking in Reinforcements?
    What is wrong? Thanks


    EDIT: OK I found out why... the higher precision HDR the worse the performance and the worse (blurrier) it looks. 32 = 15-20 fps, 16 = 25-30 fps, 8 = 40+.
    Trying out settings one by one is the way to go to make arma run and look good. The developers allow some crazy settings that will cripple performance on any rig if you max all of them.

    Performance is very dependant on map and location as well. On the small island map utes you can proably max viewdistance without problems because there's only extra sea to render (no extra work for the cpu).

  9. #1609
    Sergeant
    Join Date
    Apr 24 2012
    Location
    Calgary, Alberta, Canada
    Posts
    137
    Quote Originally Posted by domokun View Post
    @ruhtrael: what is wrong is your statement "it should be running fine with EVERYTHING maxed". Where on earth did you read/hear that?
    Practically no machine on earth can run OA with EVERYTHING maxed.
    You have to realise that OA is an extremely sophisticated game, WAY more complex that the majority of games out there.
    You have a pretty fast machine there so with a few tweaks you should be able to increase your framerate while keeping the game looking good.
    So try these proven optimisations:
    http://forums.bistudio.com/showthrea...66#post2081466
    And let us know how you get on
    It runs everything maxed fine now. I just had to change HDRprecision to 8, now I can jack up all in game settings to max and still always get 30+.

  10. #1610
    Just a quick question. Is it normal for my spec below to run OA at less than 20fps with most settings the highest(AA low, postprocess low, Visibility 6400, V-Sync disabled, 1920x1080)

    i7 2600 (not overclocked)
    4Gx2 DDR3 1600Mhz ram
    GTX 590
    Asus P8P67 Pro
    Intel 510 120G SSD
    Windows 7 Ultimate x64

    Which of the settings are the most demanding?

    Thanks.

Page 161 of 208 FirstFirst ... 61111151157158159160161162163164165171 ... LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •