Arma 2 multiplayer in close quarters in a village is absolutely terrible with the rubberbanding players that zig zag everywhere. There should be a feature that would smooth the player's movement from one position to the other.
As I recall BF2 had this feature where it would smooth the player between two places instead of warping them from the lag. You could adjust it in the CFG whether you would want more player smoothing or less. Even though this sometimes made the player die when thinking he was at cover while the enemy player thought he was still in his sight. It mostly matters on the ping so laggy hit detection with the player running behind a wall is at the player's fault since he joined a high ping server. I would much prefer this then chasing a guy to only find out he stops and then warps 10 feet in front of him which really pisses me off when I am sniping.