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Thread: BIS - help us help ourselves!

  1. #11
    Quote Originally Posted by W0lle View Post
    We will see if a developer will answer this questions here, I wouldn't bet though.
    Me either, which is of course the problem.



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    [SIZE="1"]System : Q6600 2.4ghz overclocked to 3.7ghz, Dual 8800GT's SLI w/latest driver, 8GB ram @ 825mhz, 4-4-4-12-2T, Win7 64 bit Home Premium/SIZE]

  2. #12
    Well, it's the publishers job to support us, and I've asked them to answer the questions in the thread... they claim in their automated email response...

    Quote Originally Posted by Idea Games
    For Game Playing Issues: This issue is most likely going to be upgraded and a developer will have to deal with it so this will normally take longer to expedite. During the wait please upgrade your system and components especially Direct X!

  3. #13
    We're on our own I'm afraid. Maybe if this was a pay per month type game there would be something in the way of ongoing feedback, but the fact that it isn't is both a blessing and a currse.

    Hey look at all those other games on my HD.



    .

  4. #14
    I did get an email from the publisher today - but it was a blank one. Perhaps it was an accident. I'll keep you all posted.

    W0lle, as you can see highlighted by others in this thread, the information on the wiki is incorrect/incomplete in a quite a few areas (specifically for Arma 2), and as I've highlighted, is completely missing the answers to many of the specific questions I've asked. If you can prompt a response from BI, that'd be very useful. I'm sure you read the forums, but the specific parameters & the specific options/command line arguments I have raised questions about seem to be the most popular 'solutions' suggested by people, when nobody actually knows what they do and & merely guessing, so it'd add a huge value to get this information.
    Last edited by shuurajou; Aug 26 2009 at 11:16.

  5. #15
    Updated main thread with current communications with the publisher.

  6. #16
    Thanks for all your trouble, I'm definitely following thing. You really shouldn't have to go through all this of course, especially since some of the people who can sort this out once and for all are reading the thread. Makes you wonder.

  7. #17
    Quote Originally Posted by datter View Post
    Thanks for all your trouble, I'm definitely following thing. You really shouldn't have to go through all this of course, especially since some of the people who can sort this out once and for all are reading the thread. Makes you wonder.
    Your welcome, hopefully in the end we'll have the answers we need. Good news is that this chap says the information he's providing is sourced from BIs programmers & he is official BI support.

    ---------- Post added at 05:04 PM ---------- Previous post was at 03:11 PM ----------

    FYI updated with some BI developer comments.

  8. #18
    Sadly BI support seem relucant to assist us further - see my update in the main thread.

  9. #19
    Quote Originally Posted by shuurajou View Post
    Sadly BI support seem relucant to assist us further - see my update in the main thread.
    What a load of old cobbler's. They more than sufficently answered your questions from what I can see.

    Eth
    Spoiler:

  10. #20
    Quote Originally Posted by ethne View Post
    What a load of old cobbler's. They more than sufficently answered your questions from what I can see.

    Eth
    Regarding localVRAM=X parameter. Miloslav advised this is the autodetected 'GFX resource' - I asked if he meant video card RAM - he did not answer thie question so the question is unanswered. The answer he provided is ambiguous, I am merely trying to fully understand it before it's relayed to the community.

    Regarding nonlocalVRAM=X parameter. Miloslav advised this is the autodetected 'available resources from main memory via AGP' I asked if he meant AGP aperture size and if this mattered to PCIe users - he did not provided an answer, again, I was merely trying to clarify his ambigious definition if the parameter.

    Regarding '-winxp'. I asked Miloslave if this forces Win7/Vista to use Direct3D 9 vs Direct3D 9EX, he did not confirm this. He only stated it minimalised OS differences and helped multi-GPU users.

    Regarding video memory, there are several settings.

    - low
    - normal
    - high
    - very high
    - default

    They should be configered based on the amount of RAM your pesonal video card has, however, no guidance is offered on what setting is for what GFX RAM amount - there is no answer to this question.

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