Hi BIS,
This isn't a whine post, it's a cry for help on behalf of the community. The publishers (who we're meant to 'officially' go to support) can't answer this, only you can help.
There are issues with Arma 2 right now, and in many cases, it seems like little tweaks here and there using Arma's settings can help us help ourselves.
There are many threads where users are struggling with issues and the solutions to these issues being suggested are things like using command line arguments '-winxp' or '-maxmem=2047' (these are only 2 examples). Many people are also being told to change their 'localVRAM' and 'nonlocalVRAM' values set in their CFG file. The problem is I believe many people are guessing what these things do, and giving them out to each other wrongly.
Would you be able to help us, by defining what the what the different parameters do and mean, and how we can use them to help ourselves.
An examples would be the 'video memory' setting - it's debated constantly what the different settings mean, who should use what and what governs the default setting setting.
Another example would be the localVRAM & nonlocalVRAM cfg values. Some people suggest changing them - some people say Arma doesn't read those values, merely fills them with what it thinks are your video card memory and page file values.
The problem is BIS, only you can tell us truely what these settings mean, and how we can use them to help ourselves, or how we can look at these values to identify problems.
I think everybody appreciates the efforts to bring us the beta builds and that you are working to improve the game, but these basic bits of guidance will really help us further.
So BIS, will you support us in supporting ourselves?
I'll update the thread as we get answers below:
Arma2.cfg parameters:
localVRAM=X
[The localVRAM parameter is auto detected and is used by the Arma 2 engine for graphical optimization, this specific value indicates Arma 2's autodetection of GFX card resources (cited from official BI suport)]
[localVRAM parameter was made for debuging purposes only during developement(cited from BI Developer)]
Oustanding Question(s): It is not clear from the information provided that 'GFX card resources' means the amount of RAM on the video card, although this is likely
nonlocalVRAM=X
[The nonlocalVRAM parameter is auto detected and is used by the Arma 2 engine for graphical optimization, this particular value indicates Arma 2's autodetection on local available resources from main memory via AGP (cited from official BI suport)]
[localVRAM parameter was made for debuging purposes only during developement(cited from BI Developer)]
Oustanding Question(s): Whether or not this value matters in anyway for users with PCIe cards isn't clear. It also isn't clear if "local available resources from main memory via AGP" means AGP aperture size.
In Game Settings:
Video Memory [UNKNOWN - missing from the manual]
Command Line Arguments:
-winxp
[The -winxp command line argument minimizes the different approaches in Win7/Vista to XP, in some cases it has seen to enable multi-GPU support (cited from official BI support)]
Oustanding Question(s): It is not confirmed if this command line argument forces Arma 2, in a Windows 7/Vista environment to use Direct3D 9 instead of Direct3D 9EX.
Many Thanks,
Shuurajou (to see my own personal troubleshooting journey, click here).
PS> I have highlighted this thread to Miloslav Cinko (Customer Support) of Idea Games (BIS exclusive publisher) to see if we can get the ball rolling on some answers via that channel too.
Update #1 - 26th August 2009 - 11:12 UTC:
Blank email received from publisher in response to my request. Hoping it's just an accident and have highlighted to them if they did send me any info - it's not showing.
Update #2 - 26th August 2009 - 11:25 UTC:
The publisher has responed to my email and has queried if this thread has provided me the answers we need. I've advised so far this isn't the case, and highlighted the questions we have outstanding that need the attention of a BI developer.
Update #3 - 26th August 2009 - 12:42 UTC:
I have had a further response from the publisher via someone called 'Lynx', although their comments seem to be as a result of looking on the forum/wiki, not validating with the developers if the forum/wiki 'guesses' from users are accurate/inaccurate. I've requested absolute confirmation.
Update #3 - 26th August 2009 - 13:10 UTC:
Lynx has advised he is official BI support and the information he is providing me is from the programmers at BI. I am confirming more granular details to ensure this information is useful.
Update #4 - 26th August 2009 - 13:10 UTC:
I have ongoing discussions with 'official BI support' via the publisher 'IDEA GAMES', but have also received contact from an actual BI Developer (I sent a request for help when I created this thread). I won't name the developer as people will likely fill their inbox thinking they will get help, however they have sent me to another developer to get concrete answers to my questions - however they have advised that the parameters were only created for debugging purposes (not meant to be a user configurable option).
Updated #5 - 27th August 2009 - 11:40 UTC:
Sadly, BI official support feel that my questions are as a result of my own personal frustration and seem reluctant to assist. Please see the email chain for your viewing here here.
Updated #6 - 27th August 2009 - 12:37 UTC:
Trying to source this information from official sources (so the community doesn't have to guess) has been time consuming and resolving any ambiguity around the information given seems not to be a possibility as the publisher seems not to view this as their responsibility. I have tried to do this for the community as there are threads with several thousand views and no answers - however, I really don't have the time and effort to continue this further without the support of the publisher. I hope the information in this thread is post proves helpful to some people - good luck.
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