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Leving

Activating a Trigger.

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I've developed a mission in which you have to kill a General to win.

However, I want to make it so that if you are detected in an area close to the General, he will run away.

Is there a way that I can link triggers with waypoints to make this work?

Is there, for example, a code I can enter into the Waypoint condition box to activate the waypoint if BLUEFOR are detected in a certain area? Or do I have to synch a trigger with a waypoint?

I already have a waypoint for the General to get in a car and leave after a certain amount of time.

Any ideas?

I have looked around the forums to try and find and a post that suits my issue but have been unable to find one.

Thanks,

Leving.

Edited by Leving

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Of course you can link (syncronize) triggers with waypoints.

To do this press F5, click on the trigger and then with the left mouse button pressed draw a line from the trigger to the waypoint.

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