I am having issues with AI not leaving the plane when I am team leader. If I choose another spot the ai team leader tells us to all disembark and we all leave. When it's just me as team leader i get booted out of the plane and have the parachute icon and the rest stay in it. I've also setup humvee drops and an ammo crate just fine.
JUMP.SQF
Code:
if (isServer) then {
_group = _this select 0;
_vehicle = _this select 1;
sleep 2;
{
unassignvehicle _x;
_x action ["EJECT", _vehicle];
sleep 0.5
} foreach units _group;
};
In player ( squad leader) i put in the init:
Code:
squad1 = group this; {_x moveInCargo c130j} foreach units this;
and at the trigger Activation is BLUFOR, present Condition this On Act. is
Code:
_xhandle=[squad1,c130j] execVM "jump.sqf";
I originally had the "player1 action ["EJECT", c130j];player2 action ["EJECT, c130j];"... in the trigger and at one time it worked with the AI and then I started adding enemy and waypoints and another squad and then I noticed that my ai wasnt leaving. I created a new map from scratch and now I can't get it to work anymore.