I released MH53E "sea dragon".
Updated version 1.2
- Using Environment Map Texture from ARMA2
- Changed classname/VehicleClass
- Changed geometryLOD "heavier"
- Fixed main rotor position more correctly
- Changed main rotor width & form
- Added RotorLowIn/HighIn sound by Miles Teg
- Added icon / map icon
- Reduced cargo seats's polycount
- Fixed main rotor position
- New texture and smdi texture(include detail texture definition)
- Some sounds added by Sgt.Elias / Yag
- Gear down/up automatically(deleted action menu)
- Fixed shadow lod
how to fold rotor wing:
[this] exec "\gac_USMC_MH53E\script\MH53fold.sqs"
how to spread rotor wing:
[this] exec "\gac_USMC_MH53E\script\MH53spread.sqs" or engine "on" or choose action "spread rotor-blade"
how to open ramp:
this animate ["door_cargo", 0.3];this animate ["door_cargo2",1];
how to close ramp:
this animate ["door_cargo", 0];this animate ["door_cargo2",0];